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Jason Beaudoin
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Canada
Jan 1970 time: 00:14
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Why hasn't anyone talked about the problems all governments face with regards to internal political challanges to one's power? I believe that dealing with internal domestic politics would add a considerable and challanging new aspect to the game.
The domestic political model doesn't have to be complicated either. The game should force an emperor (such as yourself) to appoint important people to court (or in a democracy: cabinet members to office). It could be setup in such a way as to force an emperor to appoint people from different parts of the empire whether they are talented or not. If not, the emperor could risk alienating a section of his empire, which may... given certain circomstances... revolt against his rule.
This idea would be a great solution for Firaxis to incorporate characters into other aspects of the game without limiting it to military units!
There is so much that can be done with domestic politics, it's a wonder why Firaxis hasn't jumped on this idea.
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Jason Beaudoin
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Canada
Jan 1970 time: 00:14
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Well, like I said, it can be made to be very, very simple. That's all you would do is appoint these people to be your military, science, domestic, etc advisor. That character would give you positive or negative bonuses to your empire. It can be made very simply, and I've seen this in other games (ancient ones, I might ad).
I once saw this in a US Civil War game, where you'd have to appoint members to your cabinet from all over the country. It was a very simple concept that worked very well.
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