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AkwaticDudeCity
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ZoomCity
Mar 2000 time: 05:12
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I have good reason to believe powerlevels (i.e. Supreme, Mighty, Strong, Moderate, Insufficient, Weak, Pathetic) are, as in real life, determined by the following; population*production per capita. The higher the outcome, the more powerful you are.
I checked to make sure. In Demographics you can see your total population and your total production.
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ugh crud, why won't they fall prey to my Machiavellian schemes?
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Ely McGreen
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From Dusk Till Dawn
Jun 2000 time: 05:12
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No, I have found that power level are determined by technological advancement. In a game, I was Supreme until someone discovered Gunpowder, and gave it to others in exchange for techs they wanted. I was bumped down to Strong and didn't do anything.
If your supreme you might as well use it and attack.
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AkwaticDudeCity
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ZoomCity
Mar 2000 time: 05:12
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That's odd. In my test the outcomes of (population*production per capita) per civ were in the exact same order as their power levels as stated by the foreign advisors.
Could this be a cosmic fluke? (i only tested it once)
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ugh crud, why won't they fall prey to my Machiavellian schemes?
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Ely McGreen
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From Dusk Till Dawn
Jun 2000 time: 05:12
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But how is it then that when one civ discovers a technology that it can bump down my rating? Fluke- I think not.
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Adam Smith
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Maryland, USA
Jan 1970 time: 00:12
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Ming:
I just ran a test on your theory. I took my current game, in which my power was Supreme, and disbanded every unit I had, including non-combat units like settlers, dips, and caravans. Next turn my foreign adviser tells me my power is still Supreme. I think this indicates that the number or shield value of units is not the only thing determining power.
I am not sure if just the number of units matters (ie that warriors = tanks), but I am pretty sure that the power ranking does not adjust for quality. In other words, a catapult (60 shields) wandering around some far-away island counts the same as a veteran mechanized infantry (60 shields) fortified in a city.
Akwatic:
If the production per capita is pretty much the same for all civs, then the ranking you hypothesize would be pretty much the same as a ranking based primarily on the population.
edit: forgot about Akwatic
[This message has been edited by Adam Smith (edited June 14, 2000).]
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SandMonkey
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quote:

Originally posted by SCG on 06-14-2000 09:31 AM
you managed to build 20 phalanx and yet not even 1 attack unit? that is inviting trouble reguardless of circumstances.
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Well, I am playing ICS, and I am not yet up to Knights, so why build a bunch of units I am going to disband? And since I have two units in each city (Phalanx + warrior), I don't think those Horsemen are going to get too far 
I cheated and I know for a fact that I am not first in science, actually I am fairly far back (disapointing, i know ). I don't know about Akwatic's formula.... And (also by way of cheat) I saw that the English and the Japanese had a large amount of units, and they both were ahead of myself in techs. I would think, just by looking at that, that they would be Supreme, where as I would most likely be one or two levels below that.
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SandMonkey
"Shut up brain or I'll stab you with a qtip"
-Homer Simpson
"Ecky ecky ecky!"
"It's just a flesh wound!"
- Monty Python and the Holy Grail
Check out my 1602 A.D. site
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AkwaticDudeCity
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ZoomCity
Mar 2000 time: 05:12
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Mea culpa
I tested the formula in another game i'm playing and it did not work 100%. Guess it was a one in a bazillion fluke, but a fluke nonetheless.
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ugh crud, why won't they fall prey to my Machiavellian schemes?
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Ely McGreen
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From Dusk Till Dawn
Jun 2000 time: 05:12
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No it isn't. I hate when you're working and these dummies pop up and ask- do you want to hear our advice. They are amusement only.
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Elizer R. McGreen
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