Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > Alpha Centauri Scenarios - can they have more than 8 factions?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Vargas920 is offline Vargas920
Settler

Jun 2001
time: 05:14
  Old Post 07-06-2001 10:31
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Alpha Centauri Scenarios - can they have more than 8 factions? Full PM-box? Change here!

Is it possible to have more than 7 Factions in a scenario?

If so, heres a cool idea for a scenario - unfortunatly i am too lazy to make it myself but who knows... if no scenario making people are up for it then I will have no choice.

It will have all 14 factions (if this is possible) - the original and the Alien Crossfire Factions. Scenario will be based on the Birth of the New Human Factions of the data disc. It is how the Alien Crossfire game should have been.

Scenario Starts with the 8 original factions, all with about 8 cities - established on the planet with some infrastructure, and the new human factions will have 1 city, 2 colony pods, plenty of energy, and lots of military units to help factions to establish themselves. Some of the original factions will be in a state of war with their breakaway faction - ie Free Drones vs Hive. The new factions will be on a state of technological parity with their more established original faction big brother.

The orignal faction/new faction status basically breaks down to this:

1) Data Angels broke off from the UN - truce status, no long term animosity.
2) Free Drones broke off from Yang - war status, long term animosity
3) Cybernetic Conscious breaks off from University - peace treaty, ambivalent.
4) Pirates break off from Spartans - war status, no long term animosity.
5) Cult of Planet breaks off from Gaia - truce status, long term animosity, also - animosity with the Believers

20 turns into the game, the aliens can land (IF this can be Scripted into the game otherwise it may be best to leave Aliens out of it) and they can have some military units and energy to help them establish - otherwise the original factions could catch them while they are weak.

An enlarged Alpha Centauri map would also work best with such a scenario - i think that 20 percent larger would be just right. If no such map already exists (please tell me if it does) i will have to try and make one myself (if i ever actually get round to creating such a scenario)

The scenario pretty much breaks to this:

1) Original Factions - established but stagnant - need a bit more work on infrastructure to get them going again.
2) New Human Factions - Lots of growth potential and enough military units to hold off any immediate attacks from their more established 'original factions' neighbour.
3) Aliens - toughest factions once they get going. Caretakers are natural ally with Cult of Planet.

So, if any scenario makers are reading - hows my idea? If your thinking of making a scenario please consider adopting this,otherwise i'll have to try make it and it probably wont be that good then I guess it all depends really on whether u can have more than 7 factions as well.

Vargas920 is offline Vargas920
Settler

Jun 2001
time: 05:14
  Old Post 07-06-2001 10:36
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Err... was meant to say 7 factions in the heading not 8 Support Apolyton, buy Civilization 2

So sorry about posting to my own topic - just wanted to clear that point

Aredhran is offline Aredhran
Prince
Geneva, Switzerland
Apr 1999
time: 06:14
  Old Post 07-06-2001 11:04
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Unfortunately you can't have more than 7 factions and the worms.

Aredhran

Vargas920 is offline Vargas920
Settler

Jun 2001
time: 05:14
  Old Post 07-06-2001 12:24
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase the size of your Attachments

Arrghhh!!! So much for my master plan

Method is offline Method
Emperor
/me goes to France
Feb 2001
time: 00:14
  Old Post 07-06-2001 14:26
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase Your PM Length

i thought the angels came from morgan

Cybergod is offline Cybergod
Prince
Wünderland
Feb 2001
time: 05:14
  Old Post 07-06-2001 20:01 Visit Cybergod's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by TKG
i thought the angels came from morgan


They did . Ahh.. I can still remember my days at Morgan Collections before I switched and started working for Roze...

Vargas920 is offline Vargas920
Settler

Jun 2001
time: 05:14
  Old Post 07-06-2001 20:21
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Full PM-box? Change here!

Yep, your right about Data Angels - its cos i havnt actually gotten round to playing Cross-fire much. Been playing a lot of CTP 2 lately too - good game but shame about the AI

Cybergod is offline Cybergod
Prince
Wünderland
Feb 2001
time: 05:14
  Old Post 09-06-2001 00:27 Visit Cybergod's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Vargas920, try reading the official story for Alien Crossfire, if you'd bother . It can be found at http://www.aliencrossfire.com (under the downloads/story section)

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0381 seconds (86.85% PHP - 13.15% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net