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AGRICOLA
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Canadian bush & Florida
Feb 2003 time: 00:14
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There is an error in Gastrifitis' otherwise excellent treatise on Settlers and Engineers. The following is incorrect
quote: Originally posted by Gastrifitis
4.2. Using several workers on the same task
If you send three Engineers to the same square, tell them to Transform, and just leave them to it, the third Engineer’s efforts will be wasted. The project will not be completed any faster than it would have if only two Engineers were working the square. The game just doesn’t work that way. |
quote: Originally posted by Agricola
TABLE II summarizes the number of turns required by 1, 2, 3, 4 and 5 Engineers to irrigate, mine or transform each type of terrain. For example, the number sequence 20,10,8,7,8 indicates that it will take 1 Engineer 20 turns, 2 Engineers 10 turns, 3 Engineers 8 turns, 4 Engineers 7 turns and 5 Engineers 8 turns to complete the task. The fact that 4 Engineers require less time than 5 is not a misprint.
code: TABLE II
------------ IRRIGATE ---- MINE ----- TRANSFORM
Desert-----/ 3,2,2,2,2 / 3,2,2,2,2 / 10,5,4,4,4
Forest-----/ 3,2,2,2,2 / xxxxxxxxx / 20,10,8,7,8
Glacier----/ xxxxxxxxx / 8,4,4,3,3 / 20,10,8,7,8
Grassland—-/ 3,2,2,2,2 / 5,3,3,2,3 / 10,5,4,4,4
Hills------/ 5,3,3,2,3 / 5,3,3,2,3 / 10,5,4,4,4
Jungle-----/ 8,4,4,3,3 / 8,4,4,4,3 / 10,5,4,4,4
Mountains—-/ xxxxxxxxx / 5,3,3,2,3 / 30,15,11,11,11
Plains-----/ 3,2,2,2,2 / 8,4,4,3,3 / 10,5,4,4,4
Swamp------/ 8,4,4,3,3 / 8,4,4,3,3 / 20,10,8,7,8
Tundra-----/ 5,3,3,2,3 / xxxxxxxxx / 10,5,4,4,4
I am surprised by some of the irregularities in the results and by how little the use of more than 2 Engineers actually speeds up the work in most situations. Players may want to consider carefully whether it is worthwhile assigning extra Engineers to speed up the completion of a task by a turn or two. |
The preceding quote is from
http://forums.civfanatics.com/showthread.php?t=90129
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