 |
|  |
 |
|
Rufus T. Firefly
|
 |
is one way of saying it, though I prefer "mensch"
Sep 2000 time: 07:14
|
|
I'm curious about this challenge. I gave it a whirl over the weekend and, while the game isn't over yet, it seems very strange. I decided to play at emperor rather than deity, just to give myself a bit of a break first time through. I also decided to limit my expansion, since happiness was going to be a serious problem; in the end, I built a dozen cities, and have recently conquered five more. My strategy was effectively to treat every city like an OCC: bang out caravans first, and again whenever there wasn't something I absolutely needed to build. So here's what I've found:
1) Happiness isn't that big a problem. In fact, I have yet to build a Cathedral -- though, admittedly, my largest city is a size-16.
2) Science isn't that big a problem. All game I've been just a tech or two behind the leading civ; I fell behind recently during my efforts to subdue a neighboring civ, but it's nothing a transport full of spies won't fix.
3) It's a really slow game. It's 1897, and no one's discovered flight. I set out to play for an AC landing, but at this rate it's hard to imagine. In retrospect, it might have been better to start down the world-conquest path as soon as I got Fundy or Commie.
Just wondering what others' experiences have been with this. Well?
Last edited by Rufus T. Firefly on 13-06-2001 at 11:48
|
|
|  |
 |
|
samson
|
|
Rufus,
See the game logs and comparison table for OCC fortnight #24. That was a No Wonders One City game. Ribannah landed on AC in 1872.
|
|
|  |
 |
|
Marquis de Sodaq
|
 |
... no, a Marquis.
Jul 2000 time: 23:14
|
|
I've never tried a no-wonder game, but have played without happiness wonders many times. I focused on SunTzu, Leo's, and some others.
Building the Statue of Liberty, of course, makes the game much easier... Without the SoL and centuries of communism before discovering the tech, your tech path will unfold more slowly, but not so much to cripple your gains. I've stayed in monarchy thru the 19th century a few times, and still been in the lead in many categories.
I've found that a colluseum or cathedral and a bank are often enough to keep a city's citizens peachy until it grows large. I trade heavily, so the luxury rate can be kept at 20% or less. With no wonders, the SSC is more of a GoodSC - library, university, later a research lab. And hey, if the AI leads in tech, roll out a few diplomats to even the tables. They'll declare war (yawn), but they probably would have sneak attacked eventually anyway.
If find it an enjoyable way to play - essentially giving up the tools that make your game easier. A challenge to use only units and city improvements to become supreme. I can't see not having SunTzu or Magellan's or some other wonders setting me back too far. Soon I'll play a wonder-free game to compare...
|
|
|  |
 |
|
Species8472
|
|
re-read, re-write, redo, undo
Jan 2000 time: 05:14
|
|
quote: Originally posted by DaveV
It's worth noting that if you're running a non-zero luxury rate, building more cities actually makes it easier to keep your citizens happy. The two cups that change an unhappy citizen to content will change a very unhappy citizen to happy. So those black hats can be your best friends, allowing WLY where it would not be possible with fewer cities. The worst possible situation for celebrating is when the first citizen is a red hat, so I think the optimal number of cities is either less than or equal to the riot factor (so the first citizen is blue in all cities), or greater than or equal to 4x the riot factor (so the first citizen is black in all cities). I think that certain levels of city population are counted as extra cities for riot factor calculations, so I'd recommend going for the large number of cities; otherwise your carefully planned happiness may go awry as you grow your cities. |
i always thought that a very unhappy person would get unhappy with 2 lux and decend with 4 and happy with 6 lux. Now you are telling me that 2 lux make a very unhappy person a happy person??? where is the logic to that? is this really true or did i misinterpret something?
|
|
|  |
All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|