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Sortub
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Austin, TX
Apr 2000 time: 05:12
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The thread about exploring units made me wonder: What are your favorite attributes in customized worlds? Just as a matter of taste, I prefer a large, young world characterized by grasslands and archaepelagos or their converse, large continents. I know it is big, but I like having that room to explore.
On a related note, do you fancy any of the "premade world" maps that come with CivII MGE?
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:12
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I like micro worlds(25x40). You get some very difficult terrain with lots of mountains.
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SCG
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of less than all that I see
Jun 2000 time: 00:12
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Hmm, I used to think that a map like the mediteranean map (large, 100% grassland except for a few sea spaces) would have been ideal for me - I like to expand and grow quickly, and love my army corps of engineers on this type of terain. You can build railroads half way across the world in 1 turn if they all concentrate on the task (well, provided you believe in engineers like some believe in caravans ) Anyway, after playing on that world a couple times, I've come to appreciate the problems in that world - its darn hard to irrigate for example. Every time i tried a world I thought I would really like, i discovered the hidden problems, and every time i tried a world I thought i would have problems with, i found all sorts of redeeming qualities. I still have yet to get away from the large, expanding civs, so at this point, a small world would probably be the toughest for me to play. I'm sure though once i try it, I'll find something neat about it too though - kind of like MP, changing your custimized worlds is all about adaptation 
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tobyr
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Princeton, NJ USA
Oct 1999 time: 05:12
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I like the "flat world" option. It creates interesting problems, and it also makes it a lot easier to use the map in upper right corner of the screen to find where you are. Try it, you might like it; it's hard to describe the ways it feels diffferent.
I like a "young" world, with the terrain types all mixed up. I suspect that dealing with abnormal terrain is easier for me than for the AI.
- toby
------------------
toby robison
criticalpaths@mindspring.com
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