 |
|  |
 |
|
yin26
|
 |
This space reserved for Darkstar.
Apr 1999 time: 14:14
|
|
From http://www.cgonline.com/features/010614-c1-f1.html
quote: Despite the evidence that games are always late and rushed at the end, developers are perpetually optimistic, and I think this is the root of the problem. Developers don't want to cut the last few precious features and start winding the game down for release. They keep adding new stuff (and potentially breaking old stuff), right up until a month or so before the release. Then they try to get all the pieces to work together, and to get the game balanced, in just a few weeks. They expect their source code to be perfect and that everything will just work, but of course, it never does. |
Since Civ 3 will basically be a matter of "precious features" and not really a new game, per se, it seems that Firaxis could fall squarely into the "problem" described above. The more and more I hear that this and that feature of Civ 3 "Just isn't done yet," the more I consider that featuritis could be just as insidious as a Civ 2.5
And how far are we away from release? If Civ 3 is targeted for Christmas (and what publisher could pass up the chance to make the easy buck?), now would be an awfully good time to start winding down those features that don't work yet and start playtesting, playtesting, playtesting...then QA this baby to death.
Please take my advice, Firaxis: Take all the time and money you save by avoiding featuritis and pour it into a better AI, better and more extensive testing and superb QA. For given the choice, a rock-solid "feature-lite" Civ 2.5 with an AI that can kick my butt would be eons ahead of a buggy Civ 3 with an AI that dies on the vine, packed full of broken/meaningless features that do nothing more than spin our wheels (even if they sound good on the box). Oh, and promised features...say, multiplayer...should actually work WITHOUT A PATCH OR ADD-ON. **ahem**
I have long pushed for a true Civ 3. But given certain track records in this industry, a neat and tidy Civ 2.5 that delivers what it promises might be the winning formula in most every way.
Just a friendly reminder before a pre-Christmas error gets made by some exec who could care less.
|
|
|  |
 |
|
Adm.Naismith
|
 |
Milano - Italy
Oct 1999 time: 06:14
|
|
I find strange they already have the game almost finished, then they still insist to keep secrets beyond any reason
AFAIK, Firaxis always mentioned about balancing decision about things to keep or to cut out, so I suppose it's still early enough: last minute cut aren't easy choices, because their effects rolls thru the game, hence requiring more playtesting and QA.
Maybe they don't have more real news to announce: come on, how really relevants are the exact names of any Civ towns, or the appearance of every single unit.
I watch with some fear they are mentioning also features already developed and tested in SMAC, as truly new in Civ series
like borders, or combat rules where the combat come one to one also if units are stacked...
Yes Yin26, a smooth game play better than a bugged, unfinished one, but a 2.5 smooth CIV will stay 2.5 forever, while a Civ 3 with manageable defect but a strong dedicated support, could end to be a full 3 in a couple of months (yes Yin, I know I'm a liar: six months are more realistic ).
|
|
|  |
 |
|
|
I have very high standards for graphics, but I like Civ3's graphics as they are, even tho there are a few let downs, but I'm hoping they can be changed.
But from what I've heard, Civ3 will feel like a new game, but roughly look like Civ2.
I also think Firaxis aren't letting too much info out, so that us Civ3-wanters, don't get disappointed and start blaming Firaxis for something we want - more info.
I also notice from the updates that they're preparing us for some of the features, so that we don't get fustrated. I found that many people got fustrated with CTP, coz some of its features didn't make sense and it's just tiring and boring to try work them out.
So I think they know what they're doing.
|
|
|  |
 |
|  |
 |
|  |
All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|