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Ming
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KhanMan posted this challange in the Civ General Forum. It really belongs here, so I thought I would just start another thread on the subject.
He Posted:
1. The game must abide by Cold Wizard's varient of the Nomads Challenge: you may
never build a city, only capture them, or take them from the ai.
2. The game settings are as follows:
7 civs
large world
raging hordes
deity
Now, should two people pass this challenge, the winner will be the one who wins first.
(Personally, I think it's impossible, but go ahead... :P )
-KhanMan the LLSS
Well KhanMan, it isn't impossible. Always looking for a new challange, both Rah and I have been having fun with it. Neither of us have won yet, but it is just a matter of time now. Both of us started a few with no success. If you don't start on a land mass with another civ, or the civ doesn't have a costal city, you learn real quick that you don't have a chance.
Both of us are now playing games where we do have a chance. (it took me 4 tries, and Rah said it took him a few too)
Now it is just a matter of when, not if. Rah is even thinking of just blowing off world conquest, and trying for AC 
I really recommend this one to people because it is different. Most of your cities will suck because the AI usually has a strange concept of what a good city location is. They always seem to just miss the trade specials by one square 
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redbaron
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Interesting,
What happens if you trigger a hut with an Advanced Tribe?
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KhanMan
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Fort Worth, Texas, USA
Jan 1970 time: 05:12
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Oh, and Smash, I'll consider an OCC victory for the win only if you beat RAH to AC...OCC is too easy if you get a good first city in this...
:P
-KM the LLSS
And Ming: it has happened a number of times for me, playing the Cold Wizard nomads challenge on chieftan. On average, I'll get an advanced tribe around 2000 BC, if there's no ai city conquered yet...
-KM
[This message has been edited by KhanMan (edited June 29, 2000).]
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vik
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Colorado Springs, CO, USA
Jan 2000 time: 05:12
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Are you guys playing a particular map, or just going random?
I did something like this, but not only did I not build a city, I never possessed a city, either. I always destoyed them (even if it meant waiting a turn) and ended conquering the world with a totally nomad army in 750bc.
Here's the thread:
http://apolyton.net/forums/Forum3/H...html?date=00:47
So I was wondering for this if you are using a set map or not.
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vik
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Colorado Springs, CO, USA
Jan 2000 time: 05:12
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Oh, okay. I get it. Large random maps.
That makes a big difference in what I did and what you guys are trying to do.
Some more questions: Re-start eliminated civs? Some guys appear to be playing it, and some don't.
What really sucks, in my experience with large maps, is that sometimes you can be the only civ on a large land mass. That hurts!
This sounds pretty difficult.
Edit: Duh. I just re-read the thread-starter and it clearly says "Large" map. Thanks for your patience with me.
[This message has been edited by vik (edited June 30, 2000).]
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vik
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Colorado Springs, CO, USA
Jan 2000 time: 05:12
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I think I played on the perfect map for this last night.
I had contact with 5 civs on my continent by the year 2500bc. As it turned out, the 6th civ was reachable on land by using the antarctic route -- not too far away, either.
I ran into the chinese at about 3500bc with only one city.
The huts were giving my a lot of units, too, and the French civilization was wiped out by barbarians in about 3300bc (but I had re-starting civs on, and the Germans re-appeared on my continent).
This was probably one of the best maps you could choose to play this challenge on, but I was playing OCC, and by the time I realized how good this map was, it was already about 2000bc.
I didn't save the starting position, but I just thought I'd let you know.
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