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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > What is the most useful strategy you've picked up here?
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Seeker is offline Seeker
Emperor
London Ontario
Jan 1970
time: 00:12
Post  Old Post 03-08-2000 07:52 Visit Seeker's homepage!
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#31 Report this post to a moderator
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The point of the Super Ironclad was to deal with walled musketeers if you hated the cheese of bribery.

It was found that vet ironclads were the best offence of the musketeer age since they ignore walls.

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:12
  Old Post 03-08-2000 08:30 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#32 Report this post to a moderator
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Alas, there is no way you can have an Ironclad moving eight. The extra naval square comes with Nuclear Power, which means that the Lighthouse is distant history. However, I rather like the idea of "Nuclear Ironclads"
----------
SG (2)
[This message has been edited by Scouse Gits (edited August 02, 2000).]

kcbob is offline kcbob
King
Kansas City, MO USA
Dec 1999
time: 23:12
Post  Old Post 03-08-2000 16:48
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#33 Report this post to a moderator
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The biggest tip I've received from the Apolyton family was to stop "reverting". Just bite the bullet and learn from it.

Number two would be OCC/SSC. Nowadays, I start a game intending to go back to my ICS ways but I find it very difficult to do that.

And number three, "string or nothing". Oops, sorry. Invalid "Hobbit" reference. Okay, number three... trade and howitzers.

Adam Smith is offline Adam Smith
King
Maryland, USA
Jan 1970
time: 00:12
Post  Old Post 04-08-2000 20:58
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#34 Report this post to a moderator
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Most important tips I've learned here?
1. Tribute
2. Incremental rush buying
3. The hut pattern

Plus numerous other neat tricks too numerous to mention. Thanks folks.

PS: Fitting that this is my 1000th post.

[This message has been edited by Adam Smith (edited August 04, 2000).]

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:12
Post  Old Post 05-08-2000 02:24
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#35 Report this post to a moderator
Tired of ads?

Congrats AS, I also chose to post my 1000th post in the Civ2 forums. Hats off to another old timer that will never be accused of spamming.

RAH

rainer is offline rainer
Chieftain
Somewhere, Germany
Jan 1970
time: 05:12
Post  Old Post 10-08-2000 17:20
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#36 Report this post to a moderator
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1) Tribute-based economy.
2) Don't keep that second settler.
3) Trade is not just important, it is IMPORTANT.
4) Flexibility: There are a lot of good strategies and a lot of handy tactical tricks in this game. It takes the understanding of many of them and knowledge of when they are to be used to make for a good player.

P.S.: This is not quite my 1000th post It's fun, though, to be back after 15 months of absence and see that the forum is still more than alive.
[This message has been edited by rainer (edited August 10, 2000).]

kent-jo is offline kent-jo
Warlord
Norway, Oslo
Jul 2000
time: 06:12
Thumbs up  Old Post 10-08-2000 18:29
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#37 Report this post to a moderator
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i must be Wolf pack's (or as Ming named it X-pack)

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:12
Arrow  Old Post 10-08-2000 20:34
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#38 Report this post to a moderator
Enter the AD-FREE zone

1) Getting to Monarchy ASAP
2) (as many other have said) SSC
3) Learning the extreme importance of caravans and freights, instead of just thinking that they were useless units.

jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Post  Old Post 11-08-2000 09:03 Visit jcarkey's homepage!
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#39 Report this post to a moderator
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My Top Three:
1)Caravans and the value.
2)Getting Monarchy A.S.A.P. That extra production is really nice.
3)Howitzers. Awesome unit. Never used them before. Would be better if move=3.

This is my 15th post!!10,000 here I come!

------------------
What if the Hokey-Pokey is really what its all about?

Contact me at cpoland@mail.win.org

Hodad
Guest

Not Yet
time:
Post  Old Post 11-08-2000 00:40
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1) Trade with caravans
2) Super science city

Civ-wrecked is offline Civ-wrecked
Chieftain
San Jose, CA, USA
Apr 1999
time: 05:12
Post  Old Post 11-08-2000 23:52
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#41 Report this post to a moderator
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1) Trade bonus also adds science beakers.
(it made me change my strategy completely
from shield-based to trade-based).

2) Wolf-pack

3) Getting NONE units from barb cities.

 
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