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WhoLetTheDaoOut
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I know the game's in a can't-go-back point of production, but the one thing I wish for in the game is to have a *very* large map. I know 16 civilations might put a nail in the coffin for that, but one of the great things in the game IMO is exploring, and with exploring, there's expanding, and conquering, and the challenges as well as a near-authenticity of juggling a large empire. I want to be able to truly explore the vastness of the Russian Taiga and Central Asian steppe, or travel through the Amazon through it's excessive tributaries, and make long journeys through the Pacific Islands. We've recently had people manipulate gigamaps, a lot larger than the standard, but even that's a bit short. I want it to the point where there's even the capacity to build a couple cities on the Lesser Antilles Islands, that scale. I know some like quicker games, which I don't mind, so I think at least the option to make a vast map, have time slower to allow exploration, and a larger limit of cities should be considered.
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Mike Breitkreutz FIRAXIS
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Hunt Valley, MD
May 2001 time: 00:14
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quote: Originally posted by WhoLetTheDaoOut
I know the game's in a can't-go-back point of production, but the one thing I wish for in the game is to have a *very* large map. |
What do you consider to be a very large map?
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WhoLetTheDaoOut
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About 5-6x the scale of the current map for C2: Multiplayer Gold Edition. There is a file which I unfortunately can't get a link to, but it's located in the database area of downloads and on the first page of it, it's a map called "The British Isles" or something, and in my deep down dreams, I'd love it for the map to be that scale, with the British Isles that size, and everything relative to that, but I've read how the archipelago of Svalbard covers the same amount of land as Ireland, and that even one of the peninsulas in Australia does so likewise, so getting to parts like Russia would take far too long. Either way, if a large map couldn't be included in the game, at least a large blank map should be included in the map-making counterparts to make it optional for future tooling.
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WhoLetTheDaoOut
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Shoot, my previous post was in Re: to "What do you consider a large size?" My quote didn't seem to show up.
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Mike Breitkreutz FIRAXIS
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Hunt Valley, MD
May 2001 time: 00:14
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quote: Originally posted by WhoLetTheDaoOut
About 5-6x the scale of the current map for C2: Multiplayer Gold Edition. There is a file which I unfortunately can't get a link to, but it's located in the database area of downloads and on the first page of it, it's a map called "The British Isles" or something, and in my deep down dreams, I'd love it for the map to be that scale, with the British Isles that size, and everything relative to that, but I've read how the archipelago of Svalbard covers the same amount of land as Ireland, and that even one of the peninsulas in Australia does so likewise, so getting to parts like Russia would take far too long. Either way, if a large map couldn't be included in the game, at least a large blank map should be included in the map-making counterparts to make it optional for future tooling. |
Currently, the largest map size allowed is at least 6x the size of the largest Civ2 maps. Although it is possible, it is unlikely that we will change the map size at this time. If we do change the size, it will probably be made larger. The standard world size is a little larger than the Civ2 standard map size as well.
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Mike Breitkreutz FIRAXIS
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Hunt Valley, MD
May 2001 time: 00:14
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I should clarify my post somewhat. The maximum allowable size is the largest map size the new terrain engine can handle. None of the selectable world sizes use the maximum map size. Therefore, the standard game will not be on a map that is that large. However, you can create custom world sizes (or even change the dimensions of the selectable world sizes) to create a map that is at least 6x the size of the largest Civ2 map size. Also, mod/scenario makers will be able to create maps that use largest size.
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