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Albert B
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Indianapolis, IN USA
Dec 2000 time: 05:14
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The best short-term goals for the beginning player, like yourself, are generally military goals. Once you have founded a few cities and have met the local natives (i.e. you closest AI civ), pick a couple cities and develop a plan to capture them.
The plan should include research paths that lead to stronger military units, producing the units you will need for the conquest and developing the land between you nations (namely build roads toward their cities to speed up the movement of your troups).
Early in the game it should be easy to make peace with the rival civ and practice your diplomacy skills (trading techs, etc). A good early strategy to learn with is to make peace and trade techs while working on developing bronze working and then mathematics. Once you have mathematics, stop trading techs and build several catapults and a few phalanx. March your army to surround the target city and then declare war on your neighbor and capture the city.
Continue building military units and capture a couple more cities. Also, continue researching military techs to keep the advantage of military might over your opponent(s).
After you have conquered all or at least most of that civs cities, move on to short-term goal #2. Start improving your original and newly acquired cities. Build some granaries, marketplaces, temples, libraries, maybe a wonder or 2.
You will later learn that there are better tech paths and more effecient ways to accomplish such goals, but as you stated, you are looking for basic, simple goals.
As one hint of what you can look to do in the future, go for monarchy pre-reqs and monarchy itself before looking to develop military might. Also, as you get a better feel for the game, begin working on both goals simultaneously.
One last tip, try not to read too much info from this board too soon. One of the best parts about Civ is discovering all the intracacies of the game yourself. I do strongly recomend reading the manual (or at least keep the advisors turned on) so that you aren't missing out on some key feature/tool available to you. However, if you read too much here early on, you will gain a lot of knowledge but miss out on finding some of this stuff on your own. Civ is one awesome game once you get into it, but until you do, follow the advice given to everyone at an alchoholics anonymous meeting: "KEEP COMING BACK!"
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jake03
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Why should you have to learn how to win on each individual level when you can just learn it once. (even if it takes a little longer)
RAH
Anyone can learn to beat the AI, the real opponents are other people, and they're not very forgiving. Set your GOALS HIGH. [/QUOTE]
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Boy I am with Krazy Horse on this one. This game is considered entertainment for some people, not a training problem. And you should play on the level you find entertaining
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rah
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Apolyton Prince of Moderators, Master of Reason
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Lord of the Ferrets
Jan 1970 time: 23:14
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WAY TO GO, good luck.
Now someone made a comment about fun. I'll concede that one, BUT easily winning is not what I consider fun. It's fun to get your ass kicked almost to extinction and then rise out of the ashes to win. It's fun to get beat when the AI launches after you but beats you there. (i'm guessing on that one since it never happened to me) For me, games are like life, I want the challange. I would never LET my daughter win. When she wins, she knows I tried my best and she truely accomplished something of value. (shows how competitive our family is)
But you're right, pople should play for enjoyment, and if they have fun womping a pathetic AI at the easiest setting, then more power to them. I'll get my satisfaction a different way. Which for now is MP, the true challange. If not for MP, I would have stopped playing this game 3 years ago.
RAH
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rah
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Apolyton Prince of Moderators, Master of Reason
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Lord of the Ferrets
Jan 1970 time: 23:14
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Yes I owned civI, and my first game was at the toughest level.
You must take into account, having Ming as a twin brother growing up, we always compared our results when we played any type of game. (yeah, we're almost 50 and we still act like kids) It was a must to learn any game at the toughest level to get as good as possible. Nothing worse than hearing "You played it at WHAT level, you wussie"
I did make an exception when I first got CTPII. (I knew Ming didn't own it yet) I played my first game at the level just below the hardest to get a feel for it, (and won), and then played the second game at the hardest. (and won even earlier)
But it's a matter of personal preference. I recommend playing the hardest from the start. It's not for everybody, but I'll still recommend it. I may find doing it the other way silly, but I won't make fun of anyone that choses that route.
RAH
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jake03
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You must take into account, having Ming as a twin brother growing up, we always compared our results when we played any type of game.
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OK OK lets me honest now Mings your brother, at the very least I am sure the two of you own a small country with 17 shields 35 beakers 200 tax and they celebrate everyday. I bet you two are brutal in muti player

Last edited by jake03 on 30-06-2001 at 00:07
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rah
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Apolyton Prince of Moderators, Master of Reason
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Lord of the Ferrets
Jan 1970 time: 23:14
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"a very dedicated freak", checking in. Yes, we're identical.
TUTORIAL, hahahahhahahahahahaha geeze, you might as well read the manual. j/k
When/IF we play multiple sessions, It's about techs. First one to Howies is fun. Great advantage if you can build SDI's before anyone else gets nukes. First one to nukes has one heck of an advantage and the game usually ends quickly afterwards, (in a blaze of nukes or a quick series of concessions) But if the person is that far ahead at that point, the odds are he would get to space first. Which is the real reason MP games never get to AC. Someone is that far ahead of everyone else that's it's kinda futile. (YEAH I know diplo games get to that level all the time) It's rare that everyone is equal enough after 3 sessions that they want to continue.
If you're gonna ever play MP, it's a good idea to get used to a hard game where you're gonna get your clock cleaned, because it happens even to the best every now and then.
RAH
Different strokes for different folks.
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War4ever
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I live amongst the Red Sox Nation
Jan 1970 time: 21:14
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i have to agree with Rah here. i too started with civ1 and although my first game was on the easiest level, i moved to the hardest setting next game, and had my ass kicked.
i then proceded to conquer the world immediately after that game and hav't looked back since. Now i did lose my first game on deity, but after that it was a rare feat.
I believe in learning one level of play, ie the hardest. This may not work for everyone but to repeat the "i play for fun theme" and want to crush people, well this isn't the game for that IMO.
however, to each his own, and MP is the only way to go.....
I love playing Rah, Ming, Markus, Eyes, and co.........
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Rasputin

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Brisbane
May 1999 time: 15:14
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well i bow to the great palyers of civ 2 that can paly at the hardest level and win with ease, I have palyed civ 2 for nealry 3 years and still cnat beat the AI on Emporer level, I usually paly 1x1x , large world , 7 civs ....
I have beaten the AI at King level but only jsut... a mad dash for nukes ending in all out nuclear was with my paratroopers taking last AI city before he could nuke my last ones...
The strategy I used to win was basically go for Monarchy first, then head to get to Monothism picking up the tech to allow you to build SunTZus war acadamey along the way, giving you vet units..
Once i got vet crusaders, i then sent out battalions of vet pikemen and crusaders to conquer the world..
Was fun doing it the frist time...
At chieften level to prince level i would usually delay total annihalation of the AI to launch to Alpha Centuri...
I am still learning liek you , but I refuse to take it too seriuosly it is still fun for me,
But I do agree with Rah that MP is the greatest, you dont need to be able to beat AI at Deity to play MP... Look at me !!! I can play MP with the best of them and enjoy it (not necessarily beat them) But dont go for the boring duel games IMHO...
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:14
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First of all... Ming and rah related? Who'd'a thunk it?
As far as goals go, sboog, you can get a lot of them here. Everyone has their own strategy and different strategies require different goals (world conquering vs. AC). One thing on Apolyton I found helpful, which I don't think has been mentioned, is the 'first 20 techs' list. Getting Monarchy and Trade are big keys, but I didn't have any other real priorities except to grab whatever tech on the list helped me the most, immediately. Having a research strategy with a goal like Democracy (for the Statue) or Monotheism (for Crusader hordes) keeps me from wandering around getting whatever happens to pop up on my research options list.
You ARE gonna get clobbered on Deity, the first time and maybe the first few times. I recognize where the pro-Deity folks are coming from, but in my case, if I get excessively frustrated with a game, I don't play it. I'll go outside where the sun is shining and the CD will gather dust For me, I usually play on Emperor now, and I have a lot of fun there. Moreover, I played on Prince and King before coming here, so I _have_ learned a few things. I haven't learned to love the unhappiness on Deity, though, so I've come up with a solution: In the same way you set up a Deity +5 game, I now play on Deity +1 but with the unhappiness (city riot size at chieftain) in game.txt bumped up 2 so the unhappiness factor is the same as at Emperor.
I've won my first game on that level, after a couple of tries. Do I consider myself as having won at Deity? No. Did I have fun? Yes. Did I think the huge AI cities were cool? Sure did
Bottom line, it was a challenge, but it doesn't p*** me off the way Deity does when citizen #2 is unhappy...
STYOM
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All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
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