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Which option would you use given the choice of all 4 (Time out:0 days after 28-06-2001, 23:38)
Infinite RR / Infinite Air Refuel
Finite RR / Infinite Air Refuel
Finite RR / Finite Air Refuel
Infinite RR / Finite Air Refuel (Civ2, SMAC)
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SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:14
  Old Post 28-06-2001 23:36
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Railroads and Airplanes Support Apolyton buy from Amazon

Alright, here's the question, which would you prefer:

Infinite Railroad movement as currently is
Finite Railroad movement (like roads but longer)

Infinite Airplane Refuel, as long as in airbase or city, but with only a set number of attacks (can't attack, refuel, attack, refuel...)
Finite Airplane refuel (current system)

Now implicit to this poll is that all choices are options, the poll is just your personal preference

SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:14
  Old Post 28-06-2001 23:42
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My personal preference is to infinite RR and infinite air refuel...

Why...Because one of the largest complaint's I've noticed is that airplanes take 5 years to circle the globe.

One of the biggest complaints against infinite RR movement is the massive RR web the AI's made in Civ2. This wasn't a problem in SMAC. Also I feel that by creating battle damage of the terrain improvements and making the AI smarter (not making wasteful RR's everywhere) the infinite RR problem is fixed.

Again, I have no MP experience, I don't know how large the problem was in MP, but I think SP and MP SMAC veterans would be a good litmus for how large a problem it will be in Civ3

MORON is offline MORON
Warlord
Vancouver, Canada
Jun 2001
time: 13:14
  Old Post 29-06-2001 08:13
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Tired of ads?

Infinit RR and air seems good

If there is a way to stop one turn blizkreigs.

joseph1944
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Not Yet
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  Old Post 29-06-2001 08:18
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quote:
Originally posted by SerapisIV
My personal preference is to infinite RR and infinite air refuel...


yes

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:14
  Old Post 29-06-2001 08:33
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I think for railroad should be worth 1/10 of a point to give an infinite railraod feeling but slightly stopping the great effects of blitzkriegs while not taking away the full effect of blitzkriegs. Air movement should be that you have to refuel after being out of a city or airbase for 3 turns. Meaning that you would have three turns to attack then you would have to refuel.

Eternal is offline Eternal
King
FNORD
May 2000
time: 00:14
  Old Post 29-06-2001 09:30 Visit Eternal's homepage!
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Browse Apolyton AD-FREE

I think that you should be able to adjust both things, but for the default in the regular game I say finite both.

SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:14
  Old Post 29-06-2001 19:54
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Avatar Enlargement: We've got the solution

Alright, I've seen enough debate on this so before however with no mention of airplanes and their movement intertwined with railroads, so....Bump

SerapisIV is offline SerapisIV
King
Hartford, CT, USA
Feb 2001
time: 00:14
  Old Post 29-06-2001 23:02
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Lose 30 kilos (of popups)

Damn, I've seen pages and pages of debates on this across several threads, "Rock the Vote"

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:14
  Old Post 30-06-2001 00:14 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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-Railroads should have finite movement... has anyone here EVER seen a railroad that did not have to refuel in a trip across 2000 miles?

-Airplanes should have infinite movement because they can travel great distances (greater than railroads) without refueling.

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:14
  Old Post 30-06-2001 00:18 Visit KrazyHorse's homepage!
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Who cares about refueling? Remember that we're operating on a global scale here. Allow infinite moves/finite attacks for the planes, but don't let them move further than a certain "range" from any of their cities/airbases.

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:14
  Old Post 30-06-2001 01:08
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I have no problem with infinite movement on railroad within your borders. The logistical preparation is plausible. However if you are in an enemy's territory a restricted movement cost should be made.

IIRC certain countries built their raliways to a different gauge so that it would be harder for them to be invaded. The enemy would not be able to bring in support troops by train directly or easily.

red_jon is offline red_jon
King
Uni of Wales Swansea
Oct 2000
time: 05:14
  Old Post 30-06-2001 01:32 Visit red_jon's homepage!
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quote:
Originally posted by DarkCloud
has anyone here EVER seen a railroad that did not have to refuel in a trip across 2000


Yeah, electric ones

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:14
  Old Post 30-06-2001 01:40 Visit KrazyHorse's homepage!
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Inflate your Upload Space

quote:
Originally posted by red_jon


Yeah, electric ones




The refuel time hardly even makes a difference. The last time I took a long train trip, the refuelling took 1/2 hr. out of 24 hrs.

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:14
  Old Post 30-06-2001 05:24
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It's definately true that air units can cover large distances very quickly and that they have a much longer range than ground units, but it's much better for gameplay if they're limited.

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