Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > The cities in screenshots...
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
TVA22 is offline TVA22
Chieftain

Apr 2001
time: 05:14
  Old Post 01-07-2001 09:11
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
The cities in screenshots... Help yourself to an AD-FREE life

Ok, Maybe I'm crazy, but in the game screenshots so far, is it me or do the cities look abnormaly big on the map? In civ2, they only took up one tile on the map, along with units. But now, they look like they take up four or so squares. Are the units just smaller in this game or what, does anybody have any ideas? I know this isn't exactly a pressing matter, but I was just curious if anybody else sees what I see.

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:14
  Old Post 01-07-2001 09:16 Visit KrazyHorse's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

I don't think we've seen four tiles, but two tiles has been observed. The cities actually appear to grow in time. Could you tell us what screenshots you're talking about, please?

TVA22 is offline TVA22
Chieftain

Apr 2001
time: 05:14
  Old Post 02-07-2001 08:32
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

I just went to that civfanatics site, and I saw my first full size screenshots, it cleared things up a lot for me.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:14
  Old Post 02-07-2001 11:46
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase the size of your Attachments

quote:
The cities actually appear to grow in time.


I hope this holds true.

AroSch is offline AroSch
Warlord
NE-Germany
Aug 2000
time: 06:14
  Old Post 02-07-2001 13:17
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Re: The cities in screenshots... Increase the size of your Attachments

quote:
Originally posted by TVA22
Ok, Maybe I'm crazy, but in the game screenshots so far, is it me or do the cities look abnormaly big on the map? In civ2, they only took up one tile on the map, along with units. But now, they look like they take up four or so squares. Are the units just smaller in this game or what, does anybody have any ideas? I know this isn't exactly a pressing matter, but I was just curious if anybody else sees what I see.

I think too there are more then one tile used. But the city dosnīt grown greater then this 21 tiles, as far I know. That means, itīs "only" an optical feature. This brings up an other question to me: Anybody knows, if the optical city-style is again a feature by the owner of the city? In other words - if a city was captured, the city ctyle is changed like it was in Civ2? I would prefere somthing other: The city style is a part of the culture from the nation wich the city once founded, not from the (new) owner. (I hope itīs clear, what I mean? My English isnīt that good).

I wished to see as much as possible at the map: The culture of the Civ wich founded the city, importend city improvements allready builded in the city (Harbor, Cathedrale, City Walls, Wonders all visible on the map like City Walls in Civ2) and so on.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0368 seconds (86.95% PHP - 13.05% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net