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OptimusPrime
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Netherlands
Jun 2001 time: 06:14
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Hello there
I just wanted to share something about the game and hope that I get some reaction on It, so here goes.
I bought the game about a week ago because I lend CTP to someone and thought this could be a good alternative until Civ3 comes along. My first disappointment was they dropped the space city thing. When I played Civ2 for the first time I hoped that If you made It to Alpha Centaury, the game would continue on a new planet but It turned out I had to wait for a new game with the same name which I didn't like that much. Anyway I kind of liked the idea of the space cities in CTP. Okay so I started playing CTP2 and I'm a diplomatic peace-loving player and started a not so difficult game on medium settings with only 2 other empires, the Americans and the Scottish. Both of them are non-war type so holding peace wasn't that difficult. After some time (somewhere BC) the Americans and Scottish declared war. I thought, let them do the fighting with each other so I could concentrate on building cities and making the people happy. To my surprise they kept waging war for thousands of years until the end of the game in 2300AD and neither of them was doing anything sensible. Especially the Americans had enormous armies and all they did was walk around a bit and nag each other by pillaging now and then and occasionally capture a city. I practically build all the wonders including the Globe Satellite so I could see everything what they did, and what they did, didn't made any sense at all. Also at one time I created a proposal to the Americans to make a trade pact for 10.000 gold (I had a lot of money) and they countered It with a trade pact for 600 gold!!! That’s just plain stupid. I just installed the medieval 2 mod, hoping It’s making a difference. Don’t get me wrong, I like the game in general, but It could have been a lot better in my opinion. For instance in this particular game I only saw the Scottish build just 1 diplomat! And It took 2 steps and never saw her again. Another thing I don’t understand is why the manual doesn’t tell you how to build the Gaia controller. I had build a lot of controllers in several cities and launched about a dozen of satellites. Some obelisks around some cities but I never got some sort of advice or help on how many and where to put them. I mean humanity does not begin working on a project this big which costs a lot of money, not knowing how to make It work do they? In the Civ games you knew what basic parts you had to build to complete a spaceship and I understood that in Civ1 even If I didn’t had the manual (which I didn’t). So there, a long story but that’s what I have to say about CTP2 for now. Maybe you could share your experience with me, I would love the see that. Thnx for the time (and space). Bye 4 now.
Jeroen Honingh
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:14
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Hoi Jeroen,
Glad to see you're playing the game, always good to have more Cheeseheads around here 
I think the Gaia Controller thing is explained in the readme rather than the manual. I know, not very sensible but at least it's explained somewhere... 
ADG,
The non-random civs thing can easily be solved by either playing on a higher difficulty level (I think Hard or higher but could be Medium too) or, if that fails, setting NonRandomCivs to No in userprofile.txt ([...]\ctp_program\ctp\ folder)
(If I'd get a dollar everytime that question was asked... I'd be at least $10 richer now And if I'd get a dollar everytime someone said that I'd be even richer )
Terrains in CtP are a little unnatural at times but a polar mountain next to a desert tile seems very unlikely to me. I experimented a lot with the terrain settings and soon found out that polar terrain only exists in the top and bottom 10% or so of the map (with the standard game settings of course, it can be easily changed) while deserts only occur in an area of 10-20% or so around the equator, so it should be impossible to have both of those terrains next to each other. Desert next to swamp is quite common though, unfortunately.
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:14
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OptimusPrime,
Do you have the patch installed? I looked it up, it's definitely in the readme of patch 1.1. It's not much, but it's there.
ADG,
Polar terrain and desert only 1 tile apart still seems highly unlikely but if it's indeed possible, I agree that it's not very realistic. Then again, it should be extremely rare so it shouldn't be too much of a problem (locally, there's some really wacky terrain combos on Earth as well).
I may not have been clear enough. You *must* play at Hard/Medium or higher (and only if that doesn't work change the setting in the text file). On the lowest difficulty levels you will ALWAYS play with the same civs (and without ruins). I know, it s*cks, but since the game isn't all that much harder on Hard level then it is on Beginner (in the default game anyway), it shouldn't be too much of a problem.
Edit: you slipped your post right in front of mine. The AI is just as dumb and passive on Impossible as it is on Beginner. Also, you can actually have up to 32 players, just change NumOfPlayers in userprofile.txt.
Martin,
I like the idea of write-protecting userprofile.txt, hadn't thought of that yet myself. I'm gonna do that myself as well...
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:14
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Yes, I think it was skorpion59 who first came up with that back in the days of CtP1 (not sure though, that was a very, very long time ago). I don't even know what that fault.dll thing does, but skorpion59 knows more about CtP maps than anyone else around here, so if he says it'll make the maps better, I'll take his word for it.
ADG, you posted very soon after my last post so you may not have noticed that I edited my message. I'll post the paragraph I added again, just in case:
"Edit: you slipped your post right in front of mine. The AI is just as dumb and passive on Impossible as it is on Beginner. Also, you can actually have up to 32 players, just change NumOfPlayers in userprofile.txt."
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