Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > c#175 SMACX ECO-DAMAGE FORMULA REVISED!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:14
  Old Post 02-07-2001 03:45 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
c#175 SMACX ECO-DAMAGE FORMULA REVISED! Remove this text

175# SMACX ECO-DAMAGE FORMULA REVISED!

The Column makes a.... technical turn and lands on Alpha Centauri

Last edited by MarkG on 02-07-2001 at 04:12

Avenoct is offline Avenoct
Prince
NC, USA
Apr 2001
time: 00:14
  Old Post 04-07-2001 19:20 Visit Avenoct's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Just wanted to say thanks to Ned, Blake and Fitz for this great research! It really amazes me how long it's taken the SMAC community to figure this one out, and slowly but surely the pieces have been coming together on the forums for quite some time. This article is the coup de grace and cap on the LONGstanding ecodamage discussion. Whew! Finally! I for one really appreciate the article and think it's especially well written.

-Smack

Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:14
  Old Post 05-07-2001 20:57
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Smack, Thanks for the response. I think I should write one up on the Bureaucracy Drone formula as well.

The eco-damage analysis truly was a cooperative effort among the Blake, Fitz and I. I was the one who noticed the pandemic effect of tree farms. Blake is the one who suggested that "building" them, rather than possessing them, was critical. He also discovered the initial pop condition. He also suggested that variances could be explained by rounding errors. Fitz was critical in debugging the math, particularly the "integer" rounding at a critical portion of the formula.

Our efforts also disproved several other commonly held beliefs. One of these was that increasing tech actually reduced ED when the opposite is the case.

In the end, the new eco-damage formula is just filled with new discoveries and data useful not only for understanding ED, but also for planning your empire.

Ned

Fitz is offline Fitz
King
& Anarchist
Mar 2000
time: 21:14
  Old Post 06-07-2001 02:47
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Inflate your Upload Space

Thanks for the mention Ned, but I feel like my primary contribution was keeping things on track, and maybe a little mathmatical "wordsmithing" at the end. You and Blake certainly did all the slogwork and brainstorming.

You should definately do a beauracracy drone one as well. If I get the time, I'll see if I can express your discoveries in that area as a mathematical formula too, but I think it would be hard. Certainly, as I said in that thread, even a simple set of base limit tables is difficult, as it would be a three axis table.

death_head is offline death_head
Prince
Caledonia, IL, USA
Jul 2000
time: 23:14
  Old Post 06-07-2001 03:03 Visit death_head's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

In my opinion there is nothing better than a game with equations. Looks good.

Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:14
  Old Post 06-07-2001 07:37
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

Fitz, I really welcome your help on describing b-drones in mathematical terms. I was able to express the bureaucracy formula in words, but writing it down in terms of symbols is just a little bit beyond me.

Since discovering both the ED formula and the BD formula's, my game has altered somewhat. I now stop expanding right at the first B-warning and begin developing infrastructure. At this point, there are no b-drones, and maintaining rapid growth is easy. One can convert to Demo/(Green or Planned)/Wealth and GA right after Research Hospitals. I continue to build and crawl farms/condensors, work/crawl forests, crawl roaded mines, and work boreholes and sea improvements, with the rest specialists. Mineral production mounts to 50-60 without factories, and around 90 with Genejacks. Repeatly building and selling Centauri Preserves is the trick to very high mineral production with a smal, but amazingly productive, empire.

I limit the number of bases to keep the b-drones down so that I can easily stay in GA at all bases. This initial limitation in number of bases also accommodate adding bases by conquest without undue b-drones. The more b-drones you have, the more difficult it is to stay in GA, which is the real trick to keeping income high.

Jokka das Trevas is offline Jokka das Trevas
Chieftain
Curitiba, PR - Brazil - Earth /Solar System / Known Universe
Apr 2001
time: 05:14
  Old Post 08-07-2001 05:31
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Remove this text

But I still have a doubt.

I'm pretty sure by now that nerve gas somehow causes pollution, but I didn't saw it in the collumn

But it is still great =)

Qilue is offline Qilue
King
Australia
Dec 1999
time: 15:14
  Old Post 09-07-2001 19:51
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Increase the size of your Attachments

Excellant column, especially since I now understand what exactly was happening in those games where I pushed eco-damage at some bases to 4 digits.

Fitz is offline Fitz
King
& Anarchist
Mar 2000
time: 21:14
  Old Post 10-07-2001 00:11
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

Jokka, Nerve Gas does cause eco-damage, but I'm not sure how much. It could be the same as a planet buster (equivelent of 5 minerals) or some lesser value. But that is one thing we forgot to test.

It does not cause eco-damage when used against aliens though.

Avenoct is offline Avenoct
Prince
NC, USA
Apr 2001
time: 00:14
  Old Post 10-07-2001 00:58 Visit Avenoct's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Increase Your PM Length

When you say aliens, do you mean alien factions or planet (worms, etc.)? I wouldn't know about the alien factions, being a Mac Smac'er

-Smack

Fitz is offline Fitz
King
& Anarchist
Mar 2000
time: 21:14
  Old Post 13-07-2001 22:54
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Increase the size of your Attachments

Well seing as you can't use Nerve Gas against Native lifeforms ...


Just kidding. Yeah, I mean't the Alien factions in Alien Crossfire.

Avenoct is offline Avenoct
Prince
NC, USA
Apr 2001
time: 00:14
  Old Post 18-07-2001 06:52 Visit Avenoct's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Increase the size of your Attachments

Ah no wonder! I'm not x-fire capable, being a Steve Jobs flunkie.

Black Sunrise is offline Black Sunrise
Prince
Buffalo, New York, USA
Aug 2000
time: 05:14
  Old Post 24-07-2001 04:45 Visit Black Sunrise's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Full PM-box? Change here!

Well, I know about how much eco-damage nerve gas uses, but not exactly:
In short, a LOT, and I like using PB's, so when I mean a lot, I mean LOTS.
It's because it is usually used with choppers, so you get 20-100 uses in one turn.
In a game I'm in, I started with 10 nerve gas choppers 3 turns ago. I launched a first strike (Hi Stuntman!). Everything is WAY out of control, with sea levels estimated at rising 1266 meters in the next 20 years, we had a volcano, and there are 10-20 mindworm pops in my land alone every turn.
Of course, it's getting worse, as I have to keep escalating to remain alive, but be careful using nerve gas in late games.

Right now, I'm actually guessing I can survive Planet better than the other two players (I'm Sven, so I already have pressure domes, and because of my projects every unit is commando), so I may just keep pushing planet and see who survives.

Waterworld, here we come!
Indra

Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:14
  Old Post 24-07-2001 12:00
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Actually, sinking the world as Sven just might be a plan. Ned

Sindai is offline Sindai
Chieftain

Dec 2000
time: 05:14
  Old Post 10-08-2001 09:18
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Lose 30 kilos (of popups)

Heck, it does make a pretty good plan. I remember on the old boards someone made a whole thread about this nifty new "Gas and Drown" strat he'd discovered.

Bob Morane is offline Bob Morane
Chieftain
Belgium
Jul 2001
time: 06:14
Thumbs up  Old Post 13-08-2001 13:39
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Increase Your PM Length

Well, thanx a lot for this formula, i wondered for a long time how to avoid those stupid eco-damages.
You said you found the drone formula, where can i find it.
Oh, and by the way, the see rise technique with Pirates is good, i already used it.

Smack, Alien x-fire does exist for macintosh now.

Ned is offline Ned
Prince
of Aptos, CA
Oct 1999
time: 21:14
  Old Post 13-08-2001 19:44
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Browse Apolyton AD-FREE

Bob, I have yet to write a complete article on b-drones. However there is a thread on Bureaucracy warning help that contain a lot of useful information. I will paste one note in that thread here. Since I wrote this note, I have discovered that giving away bases, at least with Dr. Z, reduces your b-drone problem. There is a thread on that topic as well. Finally there is another thread on Talent Creation. This thread begins the discussion of how to get to GA in the face of b-drones.

There is other information elsewhere. As I said, I would like to put it all in one posting. Maybe next week.

Ned

Below are data for four different B/W's. One can see the pattern, so I did not finish the table with B/W = 18. The first b-drone is either at 2 or 1 + the b/w - 6. Other b-drones begin at offsets of multiples of the b/w from the first. They fill in as bases are added towards the first base. Finally, at the last base before the next b/w, the home base gets an additional b-drone.

Thus, at the end of each b/w sequence, i.e., just before the next b/w, all bases have the number of drones equal to the times one has passed a b/w.

I think we are done.


code:--------------------------------------------------------------------------------
Bases B/W=6
0-6 0
7 2
8 2, 7-8
9 2, 6-8
10 2, 5-8
11 2, 4-8, 10-11
12 1-12
13 1-13, 2, 8
14 1-14, 2. 7-8. 14-15
15 1-15, 2, 6-8, 12-14
16 1-16, 2. 5-8, 11-14
17 1-17, 2, 4-8, 10-14, 16-17
18 1-18 (2)
19 1-19(2), 2, 8, 14
20 1-20(2), 2, 7-8, 13-14, 19-20
21 1-21(2), 2, 6-8, 12-14, 18-20
22 1-22(2), 2, 5-8, 11-14, 17-20
23 1-23(2), 2, 4-8, 10-14, 16-20, 22-23
24 1-24(3)

--------------------------------------------------------------------------------


code:--------------------------------------------------------------------------------
B/W =9
10 4
11 3, 4
12 2- 4, 11, 12
13 2-4, 10-13
14 2-4, 9-13
15 2-4, 8-13
16 2-4,7-13, 16
17 2-4, 6-13, 15-17
18 1-18
--------------------------------------------------------------------------------



code:--------------------------------------------------------------------------------
B/W=12
13 7
14 6-7
15 5-7
16 4-7, 16
17 3-7, 15-17
18 2-7, 14-18
19 2-7, 13-18
20 2-7, 12-19
21 2-7, 11-19
22 2-7, 10-19, 22
23 2-7,9-19, 21-23
24 1-24
--------------------------------------------------------------------------------



code:--------------------------------------------------------------------------------
B/W=18
19 13
20 12-13
21 11-13
22 10-13
23 9-13
24 8-13
25 7-13, 25
26 6-13, 24-26
27 5-13, 23-27
28 4-13, 22-28
29 3-13, 21-29
30 2-13, 20-30
31 2-13, 19-31
--------------------------------------------------------------------------------


Last edited by Ned on 23-06-2001 at 23:28

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:14
  Old Post 24-09-2001 02:22
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Full PM-box? Change here!

Egads, this isn't right.
*BUMP*

Avenoct is offline Avenoct
Prince
NC, USA
Apr 2001
time: 00:14
  Old Post 24-09-2001 03:53 Visit Avenoct's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Smack, Alien x-fire does exist for macintosh now.
You're right...damn..no more excuses!
This thread needs to stay TOP-ED, along with a handy dictionary for words like 'VW' and 'SP' for the newbies. A link to Vel's guide should be Top-ed as well, not merely a discussion about it. Or perhaps we need a Forum Favorites option? I suggest a little pull-down menu at the top of each forum. For example, on MP list: How to play MP, Forum Wars, MP ettiquite, etc..

-Smack

Blake is offline Blake
King
Brainfallocatione
Oct 2000
time: 17:14
  Old Post 24-09-2001 04:17
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Remove this text

Smack, your right. Have you seen the Civ2 forum? They have a "Great libary" top-ed thread. A great idea!

I think AC G/H/S needs a "Datalinks" top-ed thread, with a link to Vel's strategy guide, ED column, abbreviations, good strategy threads, etc.etc. Basically like the Civ2 one, but Datalinky

Any volunteers? I'm much too busy at the moment

(hey, check out the "gaggle of smilies" html I cooked up)






Unfortunately I'm busy procrastinating
- Blake

Flubber is offline Flubber
Emperor
With a view of the Rockies
Aug 2000
time: 22:14
  Old Post 15-12-2001 02:12
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Increase Your PM Length

bumped for the Y guy

MariOne is offline MariOne
King
Erewhon in Neverland
May 1999
time: 06:14
Arrow  Old Post 26-01-2002 04:37
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Flubber
bumped for the Y guy


and again!
Ykes Klicks, bookmark it!

Yxklyx is offline Yxklyx
Warlord

Nov 2001
time: 05:14
  Old Post 29-01-2002 20:37
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Full PM-box? Change here!

What is "B/W"?

Fitz is offline Fitz
King
& Anarchist
Mar 2000
time: 21:14
  Old Post 30-01-2002 02:10
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Suffering from ads?

I believe Ned used it for Beraucracy warning. This is the number of bases that you must exceed to start recieving extra drones due to number of bases.

It is determined by the formula:

Max bases without extra drones (B/W) = (8-Diff)*(4+Eff)*maproot/2

Where Diff is 0-5 (citizen = 0, transcend=5 etc).
Eff is factions Efficiency rating from Social Engineering.
Maproot is 1 for standard, 1.6 for Huge.

I have heard said, but not perrsonally confirmed, that the Eff factor is 0 if the factions Efficiency rating is negative.

Someone else will have to provide the maproots for the other planet sizes, as I am doing this all by memory.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0531 seconds (92.96% PHP - 7.04% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net