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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Alrighty then, you Map Drawers, Scenario Writers and generally Knowledgable Civers...
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Oldman is offline Oldman
Prince
Livingstone, Lord Protector of London
Apr 2000
time: 05:12
Post  Old Post 23-08-2000 19:37 Visit Oldman's homepage!
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Alrighty then, you Map Drawers, Scenario Writers and generally Knowledgable Civers... Support Apolyton buy from Amazon

Ok, i've tried asking the creation people this, but there is hardly ever anyone there?!?!!?

So, do you guys know how the size of a random map affects the research rates of techs during a game? Is it on a scale based on the large/med/small map system? and is it based on the actual number of squares rather than dimensions, or is it more complex!??! and does a flat world make any difference?
Cheers guys, just had a bit of an idea...

Sten Sture is offline Sten Sture
Emperor
SF, CA don't call it frisco... Striker!!
Mar 1999
time: 21:12
Post  Old Post 24-08-2000 09:05 Visit Sten Sture's homepage!
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Oldman - I haven't tested maps other than standard small and large, and I haven't tested flat maps. I don't think Caesar has tested them either; I would bet that area is the driver and flat doesn't matter - but that is a total guess. I am messing around with the rules text to try to improve AI research paths, so I am testing some games now, I'll check out a couple of other maps (at least for the first 10 techs)

Caesar is offline Caesar
Settler
Rome, Heart of the Roman Empire
Oct 2000
time: 05:12
Post  Old Post 24-08-2000 09:37
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Yes its on a scale of small/medium/large. Sten is correct, flat maps make no difference what so ever, I just completed up to tech 20, identical results.

Oldman is offline Oldman
Prince
Livingstone, Lord Protector of London
Apr 2000
time: 05:12
Post  Old Post 24-08-2000 14:01 Visit Oldman's homepage!
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Support Apolyton, buy Alpha Centauri

Cheers Guys, much appreciated!!!!

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