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Yeah that would be good
how much destruction does it cause for a plane to fly into a ship?
If it manages to destroy it completely, or sink it, then building the plane needs disadvantages to keep the balance
two suggestions: the citizen could become upset? or there is a 50/50 chance the plane will not hit the ship, or won't hit an area of the ship that causes much damage?
I think it would add a lot of fun and tense to the game too
"Oh crap, a kamikaze!?"
yep I like it
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Juggernaut
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Hint: the flag
Jun 2001 time: 06:14
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quote: Any country with the right mind will not generate suicidal units. It's only in a place such as WWII Japan where the population was so thoroughly brainwashed could this happen |
as mentioned before, the productions of these units WOULD require a nationalistic government. And under nationalism, a lot of people gets brainwashed.
a really cool thing would be to use these units on special targets. If a foreign civ is about to finish a wonder, you may just send some kamikaze´s to the city, select "try to hit city improvement" and then "wonder under production" or something. Haha, this would be awesome.
Last edited by Juggernaut on 03-07-2001 at 11:18
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:14
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quote: Originally posted by Anatolia
I read one story about how the British captured an Italian (I think) crew after they had planted bombs. While the ship's officers were talking to the prisoners one of the Italians said, "By the way, there's a bomb on this ship and it's going to explode very soon." BOOM! Too late. I read that a lot of these torpedo guys got nailed on their missions. |
OFF TOPIC
There was a special corps in Italy, during WWII (but with some roots on WWI missions, too).
The main weapon was called SLC (Siluro a Lenta Corsa) roughly translated as "Slow Run Torpedo", but nicknamed "pig".
It was deployed near enough to the target by others ships or specially equipped submarines.
The two people crew of subs (frog men) had the mission to drive the SLC to the enemy harbour, avoid patrolling ships, cut or avoid protective net usually put to defense the ships by common torpedo and reach the target.
They disembark from the SLC, mined the enemy ship using magnetic mines (secondary weapons they had), then detach the "nose" of the SLC that was full of explosive and fixed it to the skull of the main target (usually a battleship or cruiser).
Their missions where usually heroic to said the least, and usually very difficult to achieve, but too few to change the war end.
Their main war succes was the attack of Alessandria of Egypt, where they damaged the battleships Valiant and Queen Elizabeth and two others ships.
The quote you mention is about that attack, when the italian sub De La Penne was captured and imprisoned on the battleship it had mined, to force him to tell where the mine was or die in the explosion. He waited until the last minute to speak to the british captain, saving himself, his comrade and the british crew from the direct blast. The ship sunked on the low harbour bottom, and was repaired after some months.
/OFF TOPIC
Yes, I agree we cannot reproduce any military unit of the past. Kamikaze by itself wasn't a succesful weapon, just a way to introduce "smart bombing" when precision bombs wheren't as available as determined and religius inspired pilots.
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:14
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quote: Originally posted by uncle_funk
UR: nationalist govs almost always become violent. under nationalism, the civ brainwashes the soldiers to do anything. just look at Germany in WWII. how could so many people become evil suddenly? |
Sorry to disagree, but we should consider that during wars some people become evil, no matter if under nationalist gov or not:
we know bad stories about Allied soldiers during WWII campaign in Italy, or USA forces in Vietnam... sure they wheren't under a nationalistic gov, AFAIK.
Kamikaze where the expression of a cultural (religious) aspect of Japan, not a "special unit" by its own common meaning. Suicidal terrorist that drive trucks or boat full of explosive to hit enemy aren't really different.
Under a "religious nationalism" or whatever Civ III will have as political/cultural naming, we can suppose to have "suicidal attack" order available to any military unit.
SMAC already have "autodestruction", so it'll not be a "first time" feature, you see.
Not sure it'll be worth the hassle, but...
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fittstim
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Stockholm, Sweden
Jul 2001 time: 06:14
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Noah?!? Don't you mean Lucy the missing link of Cro-Magnon fame?
Anyway, the Franks very well might have been of Germanic descent but, inspite of the country being called France, the people living in France are by no means decendents of Germanic tribes. They're good ol' Latin based people (Gauls if you will).
And even though there has been some recent talk here about Russians being the spawn of the Vikings, it doesn't really make any sense. The eastern Slavs had a definite presence in western Russia as early as 600 AD. And by 1000, Russia was an established "country". Although the Vikings did indeed trade and pillage extensively in this region, there is no reason to disregard the peoples already living there. Plus, the Scandanavian languages are about as close to Russian (or Slavic languages) as they are to Arabic.
Point taken about suicide truck drivers but, again, I stand by my conviction. Suicide troops are not a government related phenomenom. They are based on local culture/religion.
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Juggernaut
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Hint: the flag
Jun 2001 time: 06:14
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that´s right, i don´t wanna be a russian!
fittstim (nice book, eh? ): ofcourse a hardcore-nationalistic government can cause people to die for they country in suicidal assaults. with the right typ of propaganda, combined with extreme hard conditions and powerty, the government can make people do almost anything.
the reason Americans died in 'Nam were propaganda and culture, plus a drastic diverse in governments, (capitalism and communism), something i also would like to see in the game.
i'm not saying that any government could do this. i'm just saying that i would like to see kamikaze´s as the japanese modern-age civ-specific unit, available only in a nationalistic gov, and after a specific culture treshold. i mean, if each civ has an unique unit for each age (and that´s better than only one unique unit, for obvious reasons), wouldn´t kamikaze´s would be the coolest modern-age option?
Last edited by Juggernaut on 05-07-2001 at 16:30
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:14
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quote: Originally posted by fittstim
Sverige till EM-final!!!
Kamikazes might be cool until some lame AI controlled civ starts using them on your unsuspecting cities/units. At least with bombers, cruise missiles and nukes, you had the option to build a city improvement which would negate the threat. What could justifiably combat both a suicide truck driver AND a kamikaze pilot? |
Erh fittstim, I wasn't very clear about my point on "suicidal units".
I wrote
quote:
Kamikaze where the expression of a cultural (religious) aspect of Japan, not a "special unit" by its own common meaning. Suicidal terrorist that drive trucks or boat full of explosive to hit enemy aren't really different.
Under a "religious nationalism" or whatever Civ III will have as political/cultural naming, we can suppose to have "suicidal attack" order available to any military unit.
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It seems very similar to your
quote:
Suicide troops are not a government related phenomenom. They are based on local culture/religion. |
I added "political" to "cultural" because a democratic gov can hardly support a "suicidal mission" culture... if not calling it "heroic act"
My reference to SMAC "self destruction" command speak for itself. Did you played SMAC? If not, let me clarify that you can command "selfdestruction" of every unit, resulting in a blast that can damage surrounding units (the eight tiles around, I mean).
The damage provoked wasn't great, more like an artillery bombardment (in SMAC sense).
Balancing the damage vs. unit cost and unit regular attack is the most difficult part. I never used this feature in SMAC, if not for sake of testing it, but keeping it in CivIII can be a very small effort.
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