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The Andy-Man
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Tory Party of 'Poly
Jul 2001 time: 05:14
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scottos thing is where biezibub farts in my face :P
I got europe in flames to work now, but it is to pre defined. you have limited controll over the events. you just do what waas done.
With Scottos thing I can convert a scenario that uses no extra/different units etc. Bassically, i can get a scenario which is just a scenario to work. But if it has specialised units (eg, WW2europe, the 'hell' ww1 scen), i get the problem that the units dont show up when i play the game, eg, a pikeman represents a german panzer division!!!!!!
This gets a little annoting etc etc. I have tried many things, (i have no .spr's), like replacing the TOT units file with the one from the scenario, butthis just screws up my game 
Stupid microprse, they could have made old scens compatible. 
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Eyn
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Lyon, FRANCE
Jan 2000 time: 05:14
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i use Civconverter 1.4 to convert my FW scenario to ToT !
my FW have extra units and i haven't this "bug" ! no unit is missing. If u talk about scenarios with more than 1 units.gif (multi-event scenarios) just use civconverter with each *.bmp/*.scn/rules.txt...
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:14
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quote: Originally posted by The Andy-Man
i have actually got it to work!!!
I think i will pay more attention to what is ritte, you have to savwe the gif as bmp, AND save the bmp as a 24 bit (i forgot this part).
I just have one problem left, my PC is manky manky manky, and so, whenever i goto save as, or open, my computer tends to freeze - it was fluke i got the ww2 one to work. stupid ,anky pc. They shouldn't have burnt my pc instead of witches grrrr. |
yup, thats the trick. go to paint program, open the gifs, save as *24 bit* bmp and it works just fine. DO it enough times and its second nature.
your PC freezes when you do a save as in paint? that IS a problem
LOTM
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