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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-General/Help-Archive > Emperor vs. Diety
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fittstim is offline fittstim
Warlord
Stockholm, Sweden
Jul 2001
time: 06:14
  Old Post 10-07-2001 15:22
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Emperor vs. Diety Support Apolyton buy from Amazon

Can anyone explain the difference between Emperor and Diety level? I mean within the program.

I can win Emperor if I'm drunk and blindfolded and usually before 1000 AD (meaning a space launch). But when I play Diety, the AI civs seem to be discovering Renaissance level techs while my civ is researching Alphabet...

I've also noticed that the AI civs also get to cheat. I've used spies to check out opponent cities and they often only need 5 shield per row instead of 10 to produce units (is this a government related effect?).

Laertes is offline Laertes
Prince
London
Jul 2000
time: 05:14
  Old Post 10-07-2001 17:25
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Support Apolyton, pre-order Civilization IV

Main differences on Deity are:

- Only one content citizen per city
- Reduced food baskets and production quotas for everything
- (I think) improved unit performance in battle ( maybe only against barbs)

(edit) There is a long list of AI cheats of all sorts in the Great Library in the Strategy forum

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:14
  Old Post 10-07-2001 17:54 Visit Marquis de Sodaq's homepage!
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Put an end to popups!

The reduced production quotas for the AI affect not only the shield cost of units, the AI also gets free shields. The AI always plays at king level happiness, which means they have a huge advantage on deity.

Generally, deity requires much more attention to detail by the human player. Missed chances to optimize production or science have a greater effect, and that accumulates as the game goes on.

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