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Best multiplayer settings? (Time out:0 days after 10-07-2001, 20:42)
1x production, 1x movement
1x production, 2x movement
2x production, 1x movement
2x production, 2x movement
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DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:14
  Old Post 10-07-2001 20:41
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#1 Report this post to a moderator
Poll: ?x?x Support Apolyton, buy Civilization 2

I still like the settings for which the game was designed: 1x1x.

In 1x production, all the terrain types can be used; mining hills or irrigating grass/plains actually makes sense. 2x production overemphasizes trade, since you can pull in such outrageous numbers of arrows. Shield output is limited by pollution, even in the BC years.

1x movement is the best balance between offense and defense. Why build crusaders when catapults can move and attack? And diplomats with double movement are virtually unstoppable.

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:14
  Old Post 10-07-2001 21:17 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I voted for 2x production and 1x movement... and this shouldn't surprise anybody that has played with our "group".

I like that 2x production speeds up the early part of the game (and considering many games don't go more than one session...)
I also agree that 2x movement really changes the combat. Yes, a catapult that can move and fire on the same turn Plus, 2x movement for mounted units and diplo's allow them to come out of nowhere (we won't even mention explorers:eek

So given a choice, 2x1x for me. I know it isn't true civ, but I find it more enjoyable.

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:14
  Old Post 11-07-2001 01:44
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#3 Report this post to a moderator
Put an end to popups!

1x1 is the best but 2x1 is not too bad.Well sometimes it is but at least I don't have to put up with 2 move cats and 4 move dips.Or waiting while others moves swarms 12 squares each over rivers and roads.

How come 1x1 never really caught on?Things are slower but I always found turns were faster as less units with less moves...just less of everything goes much faster

Remember irrigation?

SlowwHand is offline SlowwHand
King
of The Cooler
Sep 1999
time: 23:14
  Old Post 11-07-2001 02:25 Visit SlowwHand's homepage!
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My vote was 2x production 1x moves.
I don't really like 2x moves.

1x is a faster game than 2x, both Civ time and regular time, naturally.

DrFell is offline DrFell
King

Sep 2000
time: 05:14
  Old Post 11-07-2001 05:26
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This makes me think, has anyone seriously played a 1x2x game before? That is a truly awful setting

Ming is offline Ming
Chief Minion

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Mingapulco - CST
Jan 1970
time: 23:14
  Old Post 11-07-2001 05:59 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Lose 30 kilos (of popups)

Yeah... the worst of both worlds

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:14
  Old Post 12-07-2001 09:33 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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i like the original settings, i hate the amount of pollutoion at 2X production makes.....

BorderPatrol is offline BorderPatrol
Chieftain
Raleigh, NC
May 2001
time: 00:14
  Old Post 16-07-2001 21:17
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Civ2 works best with 1x1x whether it's single or multiplayer. Doubling either production or movement takes away from the quality of the game because it is not designed to work like that. Sure you can do it, but it screws things up.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:14
  Old Post 16-07-2001 22:33
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BP do you ever play much MP?

When we started MP, we played 1x1x. But we suffered the normal bane for MP, "one session games" So we found that 1x1x was just too slow and not much would happen in one session. That's when we moved to 2x1x. One session games are now much more entertaining. Yes, it makes the game different, but far from "Screwing it up".

Different strokes for different folks.

Rich

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:14
  Old Post 17-07-2001 11:17
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You know what Rich.... i would love to do a x1x1 game again.... say a regular game on a certain night...... (fri or sat) and play it through regardless of the start someone gets.....

sure it will take awhile..... sure it will be slow...... but in reality it will produce more wars, longer tech advantages.... and in general if we continue , more practice during the mid game.

I am tired of "tech tree" games now....... the only advantage someone gets is when the units are powerfull enough and we never get there.

sure there are minor skirmishes but no great wars. With x1 you can't drop all your cities in the forest or on hills/mountains.

I am sure once we recover from the early we would be fine.

Not too mention , with civ3 coming out, its a good way to get back into the habit of "normal" production

Alex 14 is offline Alex 14
Prince
Asia Pacific
May 2001
time: 15:14
Post  Old Post 17-07-2001 12:15 Visit Alex 14's homepage!
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#11 Report this post to a moderator
Increase the size of your Attachments

I like the classic settings (1,1).

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:14
  Old Post 17-07-2001 14:10 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#12 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by rah
BP do you ever play much MP?

One session games are now much more entertaining.

Rich


How do you judge winner after only a signle session ?? PG, Civ Score ??

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