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Vytae
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After reading Vel's strat guide there i found i had a few questions.
One being the economics/psych/labs allocations in your SE window, now i usually dont tinker with these at all but in Vel's guide it mentioned getting a tech every round,best ive ever managed was 1tech every 2yr and that was mid to late game.
Now this may seem pretty basic and newb to you guys but ive always assumed you start losing labs/energy if you uneven them by more than 10% but if you have high enough efficeny you dont? (and therefore can put it all into labs? for a tech-a-turn? when your eff is high enough?)
And my second being,whenever i probe a city for research next time i try it there's a "new safetey interlock" do you guys just bull through it when you try to keep it covert or is there a way around it? (other than probing another city)
Please enlighten me !
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Avenoct
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NC, USA
Apr 2001 time: 00:14
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Just to add my favorite comment:
'The world size affects'... . how many labs ya need per tech. Smaller is faster.
Additionally, commerce income, not to mention tech-trading can be quite a boost.
When I was just starting to play at transcend level (recently in the scheme of things) I asked a lot of questions on the forum, especially about submissive factions. The AI has trememdous advantages at the higher two levels, so let it do the research for you if at all possible! Granted, turning a wily transcend AI into a submissive faction is not at all easy, especially on the larger maps, but if you manage it:
1. Keep your submissive happy: feed it tech, bases, units, anything. This way it will always give you a newly discovered tech.
2. Build up your submissive if and when possible. Just think..if that research hospital would give you 18 more labs/turn, what would it give the AI (relatively)?
3. Coordinate what techs you study with your submissive vassal if possible, and recognize that the techs it is least likely to give you are the special projects techs. It'll still give them too you if it's a happy faction, but one should prepare for the dreaded "Get back to me just a soon as I've built the Planetary Datalinks".
4. Possibly allow/influence the submissive to grow larger than yourself. If it is possible to distract the other AI's away from attacking you, there are many benefits. See some of Blake's posts about being #2 on the power graph.
5. If you are playing with pods, try to save those Ancient Artifacts for later in the game, ala when you are at tech parity with all the AI's and are ready to make a sprint for the finish.
-Smack
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