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Avenoct
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NC, USA
Apr 2001 time: 00:14
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That would be me! I'll attach the turn as soon as I play it.
Edit [About halfway through this 5 year turn. I'm setting up the next game in the MP threads..head over there if you're 'In'. And vote for either proposal.]
And Here's 2260. We are rolling out SP's and Choppers and enjoying our Shard weapons. We just got Clean Reactors, but await 'Super' formers for an across the board upgrade session.
-Smack
Last edited by Avenoct on 22-08-2001 at 06:16
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Avenoct
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NC, USA
Apr 2001 time: 00:14
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That would be me on the Shards tech.
The three things I seem to do very differently than the rest of you lot:
1. use submissives as tech-engines
-this means giving them techs, bases, anything to speed up their assistence.
2. build massive amounts of crawlers and formers, especially when in the lead.
3. avoid seaforming adjoining my continent...instead, raise the land of the continent.
BTW, the second game, with the Peacemakers, is about to start over on the MP threads. If you'd like to sign up, go for it. If we get more than 6 players I'll CMN (whatever the hey that stands for) a second game and get it set up. IE, there would be 4 players first game, 3 second game.
Happy Crawlering,
-Smack
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