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vomitus
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Hey, I'm dying to play an Alpha Centauri game. I'm not a rookie, but who cares? You need more players and I'm dying to play multiplayer. I'm at GMT -8 (California, USA). I typically play any faction. I'll probably play the Gaians. One of the alien factions would be cool so I can commit atrocities with impunity.
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vomitus
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Here's what I think:
Rules:
There should be no alien factions whatsoever. The Drones and Angels should not be used by the computer. A human playing them is ok. The reason for this is because the Drones can capture your cities without even being there and it takes away from the human vs. human aspect of the game. The angels can be a repository of technology for human players.
Planet:
* Standard size (this allows us to have quicker human interaction. perhaps large would be better to allow us to build a reasonable empire before meeting)
* 50-70% ocean
* average erosion
* rare natives (rare is easier for humans; i'd personally prefer average natives but rare allows us to start quicker)
* dense clouds (again, dense is made to allow us to build quicker)
* librarian difficulty (too easy a difficulty makes tech come too fast)
* standard rules with these exceptions: don't restart eliminated players, no unity scattering. With the normal unity pod scattering, the Pirates have a colossal advantage
There should be only 1 instance of a faction. In other words, no two players can play the same faction.
My choices for a faction to play are in this order: Gaians, Hive, Peacekeeper. That is, if another player absolutely must play the Gaians, then I'll play the Hive and so on.
There should be 2 computer enemies. They should be chosen in this order: Cultists, Believers, Morgan, Hive, University. So if someone is playing the cultists and morganites, the computer enemies are believers and hive. Simple enough, yes? I chose those factions because they are reasonably weak. The cultists are actually the most powerful militarily of the humans at the start of the game. Later in the game, they are kind of weak. The reason I chose 2 computer enemies instead of 3 is so that we can concentrate on the human vs. human aspect. I suppose we could just use 1 computer enemy or none but I think that it would be more interesting with 2.
My email address is vFoUmCiKtSuPs@mAuMtMaEnRtSworld.com. Remove all the capital letters to get my email address. We should all share email addresses.
As far as contacting each other goes, probably the best thing we can do is to simply agree upon a time to meet and the IP of the machine to connect to. We can use my machine if you guys want. I have DSL and a 700 MHZ chip so it should run smoothly. If you guys want to communicate online, we can use my mud. After logging into the mud, we can send messages to everyone. The mud is at telnet://pl.inetsolve.com:2000. The mud option may not be the best though. I simply would prefer to not get into the instant messaging thing. I've avoided becoming a part of that for all these years and I want to keep it that way.
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vomitus
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I'm willing to get up at 7 am Saturday which is 3 pm GMT. Also, I'll post some instructions for using the mud in the event that anyone actually wants to use that option. The mud is for combat but it also has plenty of chat capabilities. It's essentially a chat room that you adventure and fight in.
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Tubok
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Manchester, New Hampshire, USA
Jul 2001 time: 00:14
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ok, unless between now and Saturday, a more difinite time is setup up, I will connect to the internet at about 5pm GMT (12pm EST) and do a search of available games. Hopefully whoever is playing Host (agreed upon prior to game time) will have the game initially setup. My email address is: b_k_roberts@yahoo.com , and I check it quite often, and will check it right before I search for a game...to get an IP number. The rules everybody has mentioned is fine by me... so far. I also think there should be at least 2 PC players (if not enough humans want to play). Guess as far picking characters, this si the order I wish to have:
SMAC = Gaians, Santiago, Peace Keepers
SMAX = Pirates, DataJacks, Cyborgs
Length of game? Hmmm. IF we do a Huge world (for example) and need to stop playinging for whatever reason, can the game be saved for a later day to be resumed?

Attachment: artbox0.gif
This has been downloaded 53 time(s).
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vomitus
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I wonder if Lord_Icewind is still going to join. It'll be a shame to have just 3 players but I don't think we should wait forever before playing. I can host. We definitely should play SMAX, not SMAC. Looks like Tubok wants Pirates, I want Gaians, and Hoek wants Peacekeepers. If Icewind plays, I guess he can have pirates and Tubok takes Datajacks.
I don't think we should play on a huge world because that would take forever to do anything.
The length of the game should be indefinitely long. We definitely have the capability to save it if we want to continue another day.
Forget about the mud. I probably shouldn't have mentioned that as an option for all of us communicating with each other.
This'll be my first time doing a multiplayer alpha centauri game. I'll give you guys my IP address when I get home tonight. I'd like to test connecting to the game via IP so I can see what it looks like. I'm at work at the moment. What's your email addresses, Icewind and Hoek?
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vomitus
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All the rest of us want to play SMAX. Sorry, -Contact-. Maybe next time.
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All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
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