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Soult
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Ok, thanks. King level it is.
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finbar
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Castiglion Fiorentino, Italy
Jan 1970 time: 06:14
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As I posted in one of the other threads, the Barbarian attack strength also varies according to the level you're playing as follows:
CHIEF: 25% of a Barb unit's usual attack strength
WARLORD: 50%, etc
PRINCE: 75%, etc
KING: 100%, etc
EMPEROR: 125%, etc
DEITY: 150%, etc
Thus, on Deity level, for example, a Barb unit with an Attack Factor of 2 would attack with a strength of 3.
Oh, and at Chieftain level, your own units' Attack Factor is doubled.
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finbar
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Castiglion Fiorentino, Italy
Jan 1970 time: 06:14
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quote: Originally posted by The Andy-Man
howie was full str on firts move 
randomness is good in battle. but it dosn't encorporate stuff like the vietcong (i think) whipping the american, highly trained marines. (juts an eg) |
Yeah well. Look at the arithmetic. The howie has attack/defence factors of 12/2 and the rifleman has attack/defence factors of 5/4. And the howie has the added strength of ignoring the defence factor of city walls. So, in theory, the howie should blow the rifleman to buggery. Yet it's the howie's low defence factor - 2 - that's probably the key. That renders it pretty much a pushover in defence terms. Yes, there's a random element in the software's battle calculations. There's also, I've long suspected, a factor relating to which unit actually "delivers the first blow". In this case, if it were the rifleman, the howie was in trouble. 98 times out of 100, though, the howie should win.
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Soult
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Perhaps this first damage against the attacker is a result of the attacker 'missing' in the first round of combat, rather than the defender actually firing first.
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All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
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