Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > when the UN breaks down
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:12
Question  Old Post 01-10-2000 04:50
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
when the UN breaks down Remove this text

I have been playing with the UN as my defense for hundreds of years in this one game. the AI would sometimes sneak attack, sometimes declare war without talking because I bribed their neighbors int war with them or somesuch, but thought myself immune to declarations of war during negotiations. I used this continually to step all over my enemies faces.
Then it happened, The Americans didn't like my reply to something, said they'd had enough, and declared war. They wouldn't talk to me for the next 30 years.

so what governs when the UN doesn't work? I noticed that this happened in that first viking story as well.

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:12
  Old Post 01-10-2000 07:11 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Browse Apolyton AD-FREE

The UN doesn't always guarantee peace as you'd think. The AI civs can and will remain at war with you, telling you to cease your idle chatter (or whatever the message is). Its real benefit, for what it's worth, is the embassies it establishes.

------------------
finbar
Mono Rules!
#33984591
[This message has been edited by finbar (edited September 30, 2000).]

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 01-10-2000 11:37
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Suffering from ads?

It doesn't stop ais from declaring war thru a 3rd party or in response to your "unreasonable" demands.
After that though, when you contact an ai you are at war with,they must accept peace treaty if offered.
But they will still sneak attack you.They do go into anarchy if necessary(representative government).

I'm not sure,but I think your reputation may play a role.I've had total war,backstabbing,treaty violating games where at some point they just won't talk to you.With the UN and without any battles the previous turn.Perhaps there is a flag for breaking treaties a certain # of times.

Another thing that happens is your current relationship with a civ changes to contact without you knowing it.Either for no apparent reason or subversion by a 3rd civ.Watching your embassies every turn helps here as these changes can occur with the same civ every turn.
ie-you check your embassy and it says "contact" despite the peace treaty you have had for 50 turns.So you contact and a new peace treaty is signed.Next turn,they are back to "contact" again.Its quite annoying.

Ribannah is offline Ribannah
Queen
The Netherlands, Embassy of the Iroquois Confederacy
Aug 2000
time: 06:12
Exclamation  Old Post 01-10-2000 22:59 Visit Ribannah's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

quote:

Originally posted by Smash on 10-01-2000 02:37 AM
You check your embassy and it says "contact" despite the peace treaty you have had for 50 turns.So you contact and a new peace treaty is signed.Next turn,they are back to "contact" again.Its quite annoying.


AFAIK this is a bug which only happens with the purple tribes. Memory overlap, I'd wager, same as with the calculated GNP.



------------------
If you have no feet, don't walk on fire

Adam Smith is offline Adam Smith
King
Maryland, USA
Jan 1970
time: 00:12
Post  Old Post 02-10-2000 19:21
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Help yourself to an AD-FREE life

I think the AI civs revert to "contact" if they have changed government since you signed a peace treaty with them.

The Mad Viking is offline The Mad Viking
King
of the Great White North
Feb 2000
time: 05:12
  Old Post 02-10-2000 19:45
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Tired of ads?

I can vouch for the fact that it is not exclusive to purple tribes. I think Adam's hypothesis may be partly correct, but "Contact" is not a universal result of an AI government change- more often than not, the treaty lasts through the government change.

Is it possible that many turns w/o contact with the civ can devolve the treaty into contact?

finbar is offline finbar
King
Castiglion Fiorentino, Italy
Jan 1970
time: 06:12
  Old Post 03-10-2000 05:02 Visit finbar's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Increase Your PM Length

Or it just allows them to attack when they feel like it.

------------------
finbar
Mono Rules!
#33984591

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 03-10-2000 08:39
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

I just chalk it up to an ai cheat so it can attack freely.I had it happen to the same civ turn after turn so interval can't be it and the ai wasn't changing governments every turn so I don't know.Not just purple either.The only thing I know about it is that it is very annoying.

Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:12
Angry  Old Post 03-10-2000 09:14
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Enter the AD-FREE zone

I don't have a problem with the AI losing contact with me (although I have had the perplexing event of asking someone to declare war on somebody and they say they have no contact with them. This after they had just signed a peace treaty with each other).
My problem is when I am IN NEGOTIATIONS, and they tell me "if you didn't have the UN wrapped around your finger, we would teach you a lesson in manners". I then ask them to remove their troops, and THEY DECLARE WAR!
to add insult, they then refuse to talk to me for years, until they are ready for peace. When the AI has the UN, I can't declare war, except by sneak attack, and I can't refuse to talk to them no matter who I am.

mark13 is offline mark13
King
Northampton, England
Sep 2000
time: 05:12
Post  Old Post 03-10-2000 19:19
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton buy from Amazon

This sounds to me like another inconsistency in the AI game functions. Very annoying, I know, but Sid games have a history of it, a bit like the way you can't just declare war without it hurting your reputation.

Father Beast is offline Father Beast
King
My head stuck permanently in my civ
Feb 2000
time: 22:12
Question  Old Post 07-10-2000 15:00
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Enter the AD-FREE zone

How does the UN work in multiplayer? do you have to offer peace? can you declare war on a player with the Un or great wall?

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
Post  Old Post 08-10-2000 01:34
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Put an end to popups!

Its works in MP for republics or democracies.The senate thing.You run the risk of collapse.It definitely increases the chances of a government NOT falling.More so than regular solo play.

No problem attacking the UN owner.Just be commie, fundy, refuse to negotiate or go anarchy.

As far as the original question,it sounds as if you have a ceasefire instead of an actual peace treaty.Sometimes when contacted the ai will only offer a ceasefire.YOU must go the next step and propose a peace treaty.
If there was any battle on the current or previous turn they won't talk to you.

Mercantile is offline Mercantile
Settler
Westcoast of Canada
Dec 2000
time: 05:12
Post  Old Post 08-10-2000 05:39
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

There have been times where my rep hasnt' taken a beating by sneak attacking, is this random?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0359 seconds (88.82% PHP - 11.18% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net