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Father Nick is offline Father Nick
Settler
Dover, Kent, UK
Feb 2000
time: 05:12
Talking  Old Post 26-05-2000 23:21
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#1 Report this post to a moderator
High Scores Support Apolyton, buy Galactic Civilizations

Would be interested to know what sort of high scores people achieve in CivII. I have just reached 1058% with 163 cities at Deity level. Large map, 7 civs. Previous best 663%.
I wipe out all civs apart from 1 city, and carry on to launch spaceship so it arrives in 2019AD. Monarchy till Fundy, then Democracy after conquering rest.
[This message has been edited by Father Nick (edited May 26, 2000).]

DaveV is offline DaveV
King
USA - EDT (GMT-5)
Jan 1970
time: 00:12
Post  Old Post 26-05-2000 23:40
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Support Apolyton buy from Amazon

Follow the link at the bottom of the page to Civilization II, then check the Hall of Fame. I don't think these are particularly up to date, but they give you some kind of yardstick for comparison.

Sten Sture is offline Sten Sture
Emperor
SF, CA don't call it frisco... Striker!!
Mar 1999
time: 21:12
Wink  Old Post 27-05-2000 00:14 Visit Sten Sture's homepage!
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#3 Report this post to a moderator
Full PM-box? Change here!

I think the official Apolyton deity high score is Ming's 20,000 pt game, where he quit in 1900 or so because of infinite food caravan hell. Some local ferrets told me that Rah is secretly trying to beat that score, but the go-to command is causing problems.

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
  Old Post 27-05-2000 01:04
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Suffering from ads?

the high score thing is a bit of a farce.As you do,players pound the ai to one city.Use "we love" to swell population and food caravans after that.It doesn't require any special skill other than extreme patience and stubborness.Anyone can do 20000.Most try,but realize the futility of their efforts at the 3000-5000 range.Some take alittle longer...like 10000 I went to 4000 before I started to wonder what the heck I was doing.I still had to farm most of my land yet when I said @#$% this and launched.

I think just about everybody does it once then never again.

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:12
Post  Old Post 27-05-2000 01:53
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Enter the AD-FREE zone

hehe Unless you have brotherly love, then it becomes a grudge match oh i am sorry, i meant friendly competition

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
  Old Post 27-05-2000 02:01
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Remove this text

Rah is not actually trying to....nah.

Comrade Dan is offline Comrade Dan
King
Kaiser Wilhelm II In Training.
Nov 1999
time: 17:12
Post  Old Post 27-05-2000 02:12 Visit Comrade Dan's homepage!
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#7 Report this post to a moderator
Increase the size of your Attachments

I tried to reach a high score as far as I could go (on normal Civ 2) was about 7000 points before it reset back to 0.

My highest Civ 2 ToT score was about 800%, but I haven't tried.

MasterBob
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Not Yet
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Post  Old Post 27-05-2000 05:55
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Increase Your PM Length

I'm trying for the warlod record, about a few hundred points off so far.

Mark von Wagner is offline Mark von Wagner
Prince
Albert in a Can
May 1999
time: 00:12
Post  Old Post 27-05-2000 10:01 Visit Mark von Wagner's homepage!
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Support Apolyton or Terrorists Win

My one super-high score game was a hundred-hour exercise in tedium. Moving 300 settlers to new cities every turn is extremely boring.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:12
Post  Old Post 28-05-2000 04:20
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Put an end to popups!

Nah, not every going to do that brain numbing excersize again. And you know the only reason Ming didn't score more, was he knew I'd wouldn't try it again. And the only reason he got that high was to beat my record. Last man to do it wins.

RAH
The ferrets, wife and daughter would move out if ever attempted it again.

Hasdrubal is offline Hasdrubal
Prince
Carthage.
May 2000
time: 05:12
Post  Old Post 29-05-2000 03:10 Visit Hasdrubal's homepage!
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Lose 30 kilos (of popups)

[quote]the high score thing is a bit of a farce.As you do,players pound the ai to one city.Use "we love" to swell population and food caravans after that.

I did just that. It was one of the most boring experiences ever. Moving 600 engineers around every turn and managing 254 cities just to boost your ego is only interesting for so long. When the turns started to take three ours each, I called it a day. At this time (around 1950), my empire had just crossed the one billion population mark, points were about ten to twelve thousand. (I added up the population off all the cities manually -> the AI lost track). It's an o.k. experience once, to satisfy the megalomaniac in you: 5 advances per turn! A stretch of railroad 20 squares long laid down at once! 12000 gold profit each turn! But there comes a moment when you know you maybe ought to get a life. If anybody has played this sort of game right through to the end, did they post the result somewhere on the net? Would love to see it.

------------------
Ceterum censeo Romanem esse delendam.

SilverDragon
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Not Yet
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Post  Old Post 29-05-2000 03:45
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Support Apolyton, buy GURPS/ Alpha Centauri

The high scores are pointless. The real challenges are the fastest win conquering the world (Now 425 BC) and the fastest to AC (1075??) Also, there are other challenges, such as OCC, but I like the speed challenges.

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:12
  Old Post 29-05-2000 08:27
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Support Apolyton, buy Alpha Centauri

a long time ago,in galaxy far,far away players used to see these games thru.You can find the hall of fame thru the front page.

OCC is a speed challenge.Kinda,sorta.At least it is now.Generally speaking,I can get to AC faster in OCC than regular games.

I remember when OCC was impossible.Now it is the easiest(1 city to manage) way for me to see AC.

Mark von Wagner is offline Mark von Wagner
Prince
Albert in a Can
May 1999
time: 00:12
Post  Old Post 29-05-2000 09:07 Visit Mark von Wagner's homepage!
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#14 Report this post to a moderator
Support Apolyton buy from Amazon

My record is 37 advances in one turn (future techs 156 to 193, or something like that).

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