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Kevin Ar18
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First off, you may want to check out this article on the Missile Defense System:
http://dailynews.yahoo.com/fc/US/Mi...Defense_System/
Civ 2 used SDI as a defense against nuclear missiles. However, it seems that SDI hasn't gone very well in real life. In addition it seems that Civ3 will be adding the MAD system to nuclear warheads to simulate real life even more.
So how about we go with a defense system that may just really work?
How about having a Missile Defense system in Civ3?
Now that we know Civ3 will have MAD, I think a defense system would be nice after a bit of research. And this missle defense could be an option.
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ancient
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Life Goes On
May 2001 time: 00:14
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sure, i would have voted for al anyways, (if i wasnt 15) which is kind of odd because i origionally supported bush, then changed my mind to support nader, then finally stayed on gore..
and i was just confirming that it was current bush, not old bush...
the point of the way i had them configured, is because it would just work to balance nuclear warfare
SDI's would have to be built in each city you want to protect and would cost about the same amount as a small wonder, they would 50%-70% affective and protect a 5 square radius...
When the wonder missile sheild would be only 20% affective but protect all of your land and 10% to you allys..
this way, it would be impossible to totally stop nukes, but it wouldnt be impossible to use them either, when combined with much stronger, more expensive nukes it would gtreatly add to nuclear warfare
also there are tactical nukes which wouldnt be effected by the sdi's..
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Kevin Ar18
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quote: Originally posted by Nemo
we do? where is this...i have been wanting, yearning, for MAD confirmation from firaxis.
please say what article this was found in.
actually the term&concept "star war's" has been around for decades due to the cold war. It goes back AT LEAST to the early Regan era. |
Yeah, they didn't flat out say it but they sure hinted at it so that it's either MAD or something that'll be improved over the current nuclear model. Whatever it is, they said nuclear missiles will play a greater role in the game or whatnot (there was a bit more to it, but I don't remember exactly). I can only assume it's MAD, what else could it be?
Some ideas
Anyways, I was thinking, you could build a certain number of missiles (for this defense system) in your cities and then for each of these missles you have, they have a pretty good chance of hitting an ICBM in route.
In order to have an effective system you would of course have to put large numbers in your Civ cities (or silos?). Missiles in one city would not just defend that city. Since the missles go into space to intercept, then they could protect a wide area of your Civ. In addition there would have to be some kind of detection system (radar or in space). For complexity reasons I suspect the detection system can be left out. But then again the idea of radar does sound kind of interesting for Civ3, but that's another thread and another discussion.
P.S. Some of the earlier missile defenses blew up infront of the path of the ICBM - this method didn't work too well. The missile defense that I'm speaking of as listed in this article uses a different method where the rocket just flies smack into the ICBM causing it to blow up.
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