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Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 18-07-2001 05:27 Visit Inverse Icarus's homepage!
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Firsts Remove this text

another thing for civ 4 firaxis

global "firsts" should benefit civs, like the first civ to circum-navigate the globe gets an extra movement point or something.

then people would be racing with trimeres, only to end up back home.

smellymummy is offline smellymummy
King

Aug 1999
time: 21:14
  Old Post 18-07-2001 06:11
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quote:
global "firsts" should benefit civs, like the first civ to circum-navigate the globe gets an extra movement point or something.

as seen in ctp2.... activision prolly has patents on those

I would prefer support for a flexible scripting environment within the game

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 18-07-2001 06:15 Visit Inverse Icarus's homepage!
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Got spare money?

i have never played ctp (anything)

JellyDonut is offline JellyDonut
Prince
Köln, Deutschland
Jul 2001
time: 06:14
  Old Post 18-07-2001 06:25
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This concept could be expanded upon a lot. It could apply to reaching the poles or getting a city of a certain size, etc.

Your.Master is offline Your.Master
Chieftain
Port Elgin, Ontario, Canada
Apr 2001
time: 05:14
  Old Post 18-07-2001 06:31
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Help yourself to an AD-FREE life

I don't think there should be ingame bonuses, except maybe a culture bonus (history reminds us of all the firsts). There should definately be point bonuses though, even though many are like me and never look at the points I'd say any civ is greater for being the first to believe in linear time or the first to take on a democratic government (arguable, but I'd have to say that the first democracies were better than the alternatives - corrupt Monarchy, tyrannical (modern use of the aforementioned word) Dictatorship, and totalitarian Oligarchy).

Alex 14 is offline Alex 14
Prince
Asia Pacific
May 2001
time: 15:14
Post  Old Post 18-07-2001 11:15 Visit Alex 14's homepage!
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I didn't really like that option in Ctp2...

campmajor! is offline campmajor!
Prince
Zoetermeer, The Netherlands
Oct 2000
time: 06:14
  Old Post 19-07-2001 16:06
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Well, I actually liked that concept. The feat of Wonder.
It's a bit like in civ1 where you had random events.

Like: "A flood has destroyed your granary in city x."

It adds a little spontanity in the game.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:14
  Old Post 19-07-2001 18:58 Visit Immortal Wombat's homepage!
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quote:
Originally posted by Your.Master
I'd say any civ is greater for being the first to believe in linear time or the first to take on a democratic government


Or at least the first to stay a democracy for x turns. Otherwise it would be possible to change to democracy, then straight back again.

I actually think that CTP1/2 had lots of ideas in them that were very good, Feats of Wonder being one of them. First nation to conquer another civilization gets a moral boost in the army, the first time a city is reconquered by its former owner gives a happiness bonus etc. Good idea.

OneFootInTheGrave is offline OneFootInTheGrave
Prince
Kuzelj
Nov 2000
time: 05:14
  Old Post 19-07-2001 19:35
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quote:
Originally posted by campmajor!
Well, I actually liked that concept. The feat of Wonder.
It's a bit like in civ1 where you had random events.

Like: "A flood has destroyed your granary in city x."

It adds a little spontanity in the game.


I like these civ1 random events too.

They were brilliant, and the feat of wonder is not bad idea either...

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