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Bluevoss is offline Bluevoss
Prince
Orlando, Florida
Dec 2000
time: 05:14
  Old Post 20-07-2001 11:14
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Moving pops around... Get a bigger avatar today!

So say I've already got a city and I want to add another settler to it. How is this done? I tried to use the settle commmand, but it didn't seem to work.

Also, what is the specific method for disbanding units yet still getting credit for them (i.e. in production)?

Thanks in advance.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:14
  Old Post 20-07-2001 15:12 Visit Immortal Wombat's homepage!
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#2 Report this post to a moderator
Re: Moving pops around... Got spare money?

quote:
Originally posted by Bluevoss
So say I've already got a city and I want to add another settler to it. How is this done? I tried to use the settle commmand, but it didn't seem to work.

It can't be done in CTP2. I did write some SLIC code to allow it, but the game seemed to override it, and stop it frm having any effect. Sorry
quote:

Also, what is the specific method for disbanding units yet still getting credit for them (i.e. in production)?

Make sure the unit is in a city, and the city isn't too close to completing the item it is building (so you see the full effect, and receive the full amount) Then click on the Units tab at the bottom of the screen. Click "disband" in the bottom right of the box, then switch to the city tab there. You should see the number of turns needed reduced.
The units, once disbanded give 50% of their production cost.

Bluevoss is offline Bluevoss
Prince
Orlando, Florida
Dec 2000
time: 05:14
  Old Post 20-07-2001 17:16
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Suffering from ads?



Thanks - I'll give this a try!

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