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Is it OK to swap cities for Trade benefits?
This poll is closed. |
| Yes |
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4 |
23.53% |
| No |
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13 |
76.47% |
| Total: |
17 voters |
100% |
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Zylka
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Yep. All it really takes is a quick breeze over f4, then a rapid scroll through the city screens to reassign resources and glance at the grain boxes AFTER YOUR TURN. I'm surprised the amount of time it took me to realise the simplicity of it all, and after a little bit of practise you can play with almost full efficiency, less the waste of time.
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rah
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Apolyton Prince of Moderators, Master of Reason
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Lord of the Ferrets
Jan 1970 time: 23:14
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Smash, BINGO
When MP first came out, we exclusively played ARENA games. But we quickly learned a couple of things. The first two partners to meet had a heck of an advantage. (mostly through tech leapfrogging) And as partners, it opened up a whole new book on how to "bend" the rules. Xin Yu, Ming, MWHC, and myself exploited them to the limit. Then we decided that that was kinda defeating the spirit of the game. So we tried to figure out how to get the game back on track. Another problem with arena games was that if the first two to meet became allies, the first chance for conflict was eliminated. And early conflict was a must in our opinion.
Over the years, less cooperation became the key, and no tech trading, no unit trading, no wonder sharing, no caraportation, all were added to our rules set. The final result was "RAH" rules. I still have mixed emotions about the name for them, but they were an outgrowth of a whole group of players.
Now when I stumble around early and find a unit from another civ, I know it's attack or be attacked. (the sneak attack bonus is always fun) I've had cities destroyed within the first 10 turns. But the best thing is, since we see it frequently, no one takes it personally and swears a death vengence until the end of time. (or future games for that matter). It's part of the game and we can joke about it. But most importantly, when we play games, we don't spend precious playing time arguing over the rules, we just play. Everyone knows what to expect.
But my ramblings must come to an end.
I agree, LESS COOPERATION offers fewer chances to bend the rules.
RAH
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