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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Incremental Caravan buying VS Science rate?
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Drago Sinio is offline Drago Sinio
Prince
New Jersey, USA
Oct 1999
time: 05:12
Post  Old Post 05-11-2000 21:48
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Incremental Caravan buying VS Science rate? Support Apolyton, buy Galactic Civilizations

I wanted to hear some opinions on the merits of building marketplaces, banks, stock exchanges instead of library, university. And setting the tax rate high to generate high income. The caravans would be sent to other civs for the trade, science, cash bonus .

If you did that and then inc. rush built caravans with the cash, would that generate more , or fewer, science beakers than setting a high science rate and concentrating on libraries and universities?

Opinions or experience, anyone?

geofelt is offline geofelt
Prince
Neptune Beach,Florida,USA
Jan 1970
time: 00:12
Post  Old Post 06-11-2000 02:54
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I usually only build library, etc in my science city. I spend the effort on expanding and building more cities. Early caravans don't yield much continuing trade, so I only send them from the science city. Later, under democracy, I fill out the trade routes. Early on, experiment with a higher luxury rate if you have hanging gardens. A We-love-the-leader city will produce republic level trade.

Matthew is offline Matthew
Prince
Manhattan, Kansas . USA
Jan 1970
time: 05:12
Post  Old Post 06-11-2000 09:26
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I almost always prioritize market places and banks over libraries and universities. Simple reasoning:

1. a market place can help keep people happy with a lower luxury rate, allowing you to increase science anyway.

2. With a market playce you can generate the same income with a lower tax rate, again giving you the option to raise science by lowering taxes.

3. A market place will allow you to celebrate to larger sizes, meaning more trade that can go into science, and more shields to build caravans (which can definitely out produce libraries and universities in science, not to mention cash), and other things, like the library I might now think about.

In short, unless I need a quick infusion of science, or have a city or two that could really take advantage of a library, I generally give science improvements a pretty low priority. An SSC is a big exception, of course.

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Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:12
Post  Old Post 06-11-2000 21:04
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Pretty sure neither strategy will beat Xin Yu's size 5 strategy diverting citizens to scientists en masse. Personally, I favor market places and harbors over libraries, at least until I can buils Adam Smith's. If I get that, then I build any remaining 1 gold maintenance improvements.

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