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Vale Lurk
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Perhaps I'm being stupid, but when the rules talk about a "two-square" radius - say for the range of a sensor array - does that mean the coverage is 25 squares (anywhere you can get to in two moves) or 21 squares shaped like the city radius? I recall that Civ2 was a bit vague on this point, describing the city radius as a 2-square radius sometimes, and I was wondering what exactly it means in SMAC.
Also, does anyone else wish that the base areas actually fitted together neatly, or am I being too much of a perfectionist?
I've always thought that a hex-based sytem would be better since distances between tiles would be more consistent.
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