Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > More than 85% complete & Firaxis still aren't prepared to talk...
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Alex 14 is offline Alex 14
Prince
Asia Pacific
May 2001
time: 15:14
Post  Old Post 28-07-2001 17:23 Visit Alex 14's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
More than 85% complete &amp; Firaxis still aren't prepared to talk... Avatar Enlargement: We've got the solution

Sid Meier Says:

We’re working on some unique things with multiplayer, but we’re not ready to start talking about it yet. It has always been challenging to make multiplayer really fun in turn-based games and we’re looking at new ways of approaching that.


New ways of approaching multiplayer? I wonder what they are? Any ideas?

Wiglaf is offline Wiglaf
King
Cambridge
Dec 2000
time: 23:14
  Old Post 28-07-2001 19:58 Visit Wiglaf's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Hmm.. interesting he said that. Maybe a major matchmaker (similar to battlenet), or some advanced form of turn movement.

We'll find out soon enough

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:14
  Old Post 28-07-2001 20:15 Visit ChrisShaffer's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

Maybe Simultaneous Turns of Play?

See http://apolyton.net/forums/Forum28/HTML/000343.html#5

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:14
  Old Post 28-07-2001 20:53 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Enter the AD-FREE zone

who mentioned 85%?

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:14
  Old Post 28-07-2001 21:14 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well, simulatenous turns are nothing new. I believe they got something absolutely new there.

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:14
  Old Post 28-07-2001 21:54 Visit ChrisShaffer's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Enter the AD-FREE zone

Asynchronous simultaneous turns are definitely new. We're not talking about the simultaneous turns while directly connected (via LAN or IP) - we're talking about something that's a lot more like PBEM. Click the link above and read the proposal.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:14
  Old Post 28-07-2001 22:24 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Enter the AD-FREE zone

Your right, for sure. Programming nightmare it would be, I think then.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 29-07-2001 02:17 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

i remember my first simu. moves game. and my last one. infact they were the same one.

Diablo, Bro. of Mephisto is offline Diablo, Bro. of Mephisto
Prince
Salt Lake City, USA
Oct 2000
time: 05:14
  Old Post 29-07-2001 04:48
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Inflate your Upload Space

"85% complete and still not ready to talk."

they may be 85% done with the entire game, but they might just be only 10% complete with multiplayer.

and personally, I have know idea what their talking about..."New Multiplayer ideas that we're not ready to talk about."

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:14
  Old Post 29-07-2001 04:50 Visit ChrisShaffer's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Increase Your PM Length

How can you remember a simultaneous moves game? We're not talking about CivNet style here....nobody has ever implemented a Civ-style asynchronous simultaneous move game. Did you click the link above and read the proposal?

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:14
  Old Post 29-07-2001 05:16 Visit ChrisShaffer's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization 2

None of us know what they're planning to do with multiplayer....it's just that some of us have high hopes for improvements. I'm currently playing in six Alpha Centauri PBEM games - and they've all been running more than a year. I really hope Civ3 has better options!

TCO is offline TCO
Emperor
Richmond, VA
Jan 1970
time: 00:14
  Old Post 29-07-2001 05:55
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

I think they're planning to leave MP as an expansion pack. Look at the performance with Civnet and Ultimate civ2.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:14
  Old Post 29-07-2001 06:01 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Suffering from ads?

one the zone, www.zone.com/civ2multiplayer, people were playing SIMULTANIOUS (sp??) MULTIPLAYER GAMES.

everyone MOVED their units at the same time.

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:14
  Old Post 29-07-2001 08:20
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by GP
I think they're planning to leave MP as an expansion pack. Look at the performance with Civnet and Ultimate civ2.


Firaxis wouldn't do this unless they were suicidal. I can say with some certainty that a lot of people here wouldn't buy the game if this were the case. Firaxis has to know this, at least. Plus, they've said that it was included already.

Alex 14 is offline Alex 14
Prince
Asia Pacific
May 2001
time: 15:14
Arrow  Old Post 29-07-2001 13:24 Visit Alex 14's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by MarkG
who mentioned 85%?


Someone did.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:14
  Old Post 29-07-2001 14:29 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton buy from Amazon

You have to consider the company's (and game's) interests. If they do have truly revolutionary ideas and publish those in an early stage, another gaming company might read them and decide to put the same ideas in one of their own games and rush that to the market before Civ3 is released. If they'd succeed in doing so, they could claim Firaxis stole their ideas and even sue them for it, forcing Firaxis to either pay them millions of dollars or remove the relevant features from Civ3.

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:14
  Old Post 29-07-2001 18:03 Visit ChrisShaffer's homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

UberKruX, that's a completely different kind of simultaneous movement. Try clicking this link:

http://apolyton.net/forums/Forum28/HTML/000343.html#5

and read the proposal. It's not the same thing at all. The kind of multiplayer you are talking about requires:

1) That all players are online at the same time
2) The player who clicks the fastest, gets the advantage.

Asynchronous simultaneous moves isn't like that at all. Please click the link above and read the proposal.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:14
  Old Post 29-07-2001 18:16 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Got spare money?

I highly doubt it's possible. How could the game handle that without crashing, I can't imagine. But, if done, this will make MP games much faster and, therfore, more enjoyable.

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:14
  Old Post 29-07-2001 18:56 Visit ChrisShaffer's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Avatar Enlargement: We've got the solution

Solver, it's not a tremendously difficult programming problem. After all, it's been done in numerous other formats - see:

Galaxy: http://galaxy.pbem.net/

Combat Mission: Beyond Overlord: http://gamespot.com/gamespot/storie...2598448,00.html

and many others. It's just that nobody has done it with a civ-style game yet.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:14
  Old Post 29-07-2001 19:06
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton

I have only once seen something simular done before, and it was in the game battle isle. That is the closet thing of that idea I have seen, but I guess the idea can get into a civ game

meriadoc is offline meriadoc
Warlord
Troy, NY
Dec 1999
time: 00:14
  Old Post 30-07-2001 01:20
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Full PM-box? Change here!

Okay, I play almost no multiplayer Civ games so really what kinds of MP they include don't matter to me. However, the proposal for Asynchronous Simultaneous MP sounds interesting. If they could implement it, and maybe implement into single player as well it could be very interesting.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0449 seconds (89.80% PHP - 10.20% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net