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The Andy-Man
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Tory Party of 'Poly
Jul 2001 time: 05:14
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how dull.
i used to be like you 
if you switch to republic as soon as you get it and then set lux rate at a mimimum of 40% and dont wage war, you will find that your science rate is superior, and you have lots of we love you days. this means more growth. more growth means each town produces more taxes. this means that markets and banks uses have been more then trebled. more money, more scince. do the same with demorcracy and make sure to build mikes chapel, bachs, oracle, hanging garden, womens sufferage and any other happy wonders. so then in a democracy you can wage an offensive war. i puseh my enemies back all across europe like this, and had my space ship not landed before they even had nukes, i would have conquered the world. this was on prince mode btw, i am gonna attepmt this on king soon.
having said that, i still like the money you can make in a fudy, but you can make as much with banks in a dmeocracy.
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fittstim
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Stockholm, Sweden
Jul 2001 time: 06:14
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quote: Originally posted by dexter4dxm
well for a democracy, you can declare war 50% of the time if you have the united nations wonder, right? i've always wondered if this really helps or not, seeing how you pretty much have to deal with the senate every time a city trades sides. |
It helps!!! If you successfully "continue" to wage war against a civ after the first city capture (i.e. the senate does NOT overrule you), then from that point on, the senate will back you the whole way. Never agree to listen to any of their diplomats and you can conquer a 50-city civ under a Democracy without any hassle.
And even if the senate does force you into peace, all you have to do is stack two diplomats or spies next to one of their cities and they will immediately attack them and declare war on you. Presto!
The ONLY way to wage war is with a Democratic gov't. Otherwise, your just wasting your resources. That is, your civ is researching at a higher rate, you're collecting tons of gold and your cities are packed with people. You'll be producing stealth fighters which, with the help of a single mech. inf. unit can capture five or more cities in one turn (depending on road/RR system).
I say STICK WITH DEMOCRACY!!!
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EOL
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Oxford
Dec 2000 time: 05:14
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If I'm conquering I tend to get to robotics for howitzers and then switch to fundamentalism. Occasionally I may go as far as stealth before changing, and then completely turn the science off (sell universities and libraries, and use 0% sci).
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drake
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Maine, US
Oct 2000 time: 00:14
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I think both have their times. Democracy is great for science and money (if you want to build a bunch of improvements), but after necessary sciences are obtained, it's a much better idea to switch to fundy. This way you can really start taking advantage of the military techs you've gained and defend/attack in a proper fashion. Democracy also limits your growth at higher levels, because you're forced to either: a)build almost all happy wonders b)build tons of happy improvements c)create entertainers d)raise luxuries to a point where taxes suffer etc etc. And on top of that, troop production is slowed down every time you add another by a shield. In a big war where 50, 60, 70 or more troops are needed, that's 50, 60, 70 or more shields that are basically being flushed down the drain every round. That's not kosher from my perspective. Switching to fundy will free up all these free shields, allow you to boot the entertainers and maximize city production. If you've done well in democracy and have built a good foundation, there's no reason your science rate can't be reasonable in fundy. Having a science rate under 5 isn't too un-common in fundy. And besides, unless you're trying to build a ***** spaceship, what good are almost all of the advanced techs?
Switching to fundy after you've obtained the military techs necessary to compete with the rest of the world is the way to go....IMO of course.
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Howitzer Al
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Dallas, TX
May 2001 time: 23:14
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Communism. All the way.
I try to build the SoL, switch immediately to Communism, and stay there (usually) the rest of the game. Great science rate (especially if you raise luxuries enough for your SSC to celebrate), great tax rate, 3 units keep 6 citizens content, no (or little--don't remember for sure) corruption or waste, and VET SPIES. There's just no beating it for me.
Admittedly, occasionally I do a few turns in Democracy with luxuries high to pump up my population, or when I discover all the techs, I might go to Fundy to better bulldoze the AI. 
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