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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:15
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The question has come up why Firaxis is hyping (sp?) Civ3's improved graphics, but saying nothing about improved AI. One response is that the AI is normally developed last. I cannot speak to that, but I can think of 2 additional possible reasons.
1. The Civ product cycle. Civ2 was released in 1996, but since then Microprose released MGE and TOT. Firaxis released SMAC.
Now TOT and SMAC had new graphics, but both met with widespread disapproval in the Civ community. The consensus is that there has not been real improvement in civ graphics in 5 years. Therefore there is both a need for real improvement, and the possibility to hit a "home run".
WRT the AI, MGE had a somewhat more aggressive AI. SMAC had, IIUC, an improved AI. Therefore we are probably talking about only marginal improvements from the SMAC AI. And the AI will need work just to accomodate the new features. All around AI improvement will be difficult. Doest mean there won't be soem improvement, but a "home run" is much more difficult than WRT graphics.
2. Marketing - Graphics is visible to everyone, from the hardcore civers here to the casual gamer. Attractive, immersive graphics will be very important to the overall market. AI ? Lets face it, the vast majority of Civ players find the Civ2 AI challenging - Most people simply dont play any game (even this one) as much as the hard core players, and many will come to this with little experience of other TBS games. This is not to say that Firaxis wont find it worthwhile to improve the AI - poor AI will effect reviews and "buzz" - but its hardly something they need to hype at this point
LOTM
(contemplating founding the Civ Anti-Racialist Group - CARG)
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Sabre2th
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About ToT: bleh
About civ3 graphics: screenshots are shrunk down and compressed. Plus, they are alpha graphics. Firaxis would be foolish to leave the roads like that.
I think people are reading into things waaaaay too much.
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Why mention AI, Urban Ranger? Because CTP2's unmodded AI was so bad, and screwed gameplay to such an extent that AI on any civ game is now an issue. I know CTP2 wasn't Firaxis's fault, but that's how it is. If civ3 is too easy because the AI is incompetent, people will notice and the game will become shelfware. Hate to break it to people out there, but non-hardcore gamers care about a challenge. And the fact that Firaxis has not mentioned the AI leaves me a bit worried.
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Sabre2th
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Check out this poll, technophile.
AI it is.
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Sabre2th
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I've said this a few times already, but I'll say it again.
Programming an AI is difficult work. A truly smart AI will not happen until actual artificial intelligence. Given the complexity of ANY civ game, a strong AI is unlikely (without cheating), no matter what. Any AI Firaxis puts out will eventually be beaten by hardcore civers. Then they will complain again. Until we can invent an AI that learns and adapts, we're stuck with what we've got. If the lack of competition is too much for you, play MP.
This does not mean I'm against them working on the AI. On the contrary, I would love to have the AI wipe the floor with my @$$ occasionally, but it's just not within our grasp.
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tniem
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Hope College
Apr 2000 time: 00:15
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quote: Originally posted by dexter4dxm
to those of you that diss TOT, all you have to do is change a few settings and change most of the graphics. TOT has a number of fixes and even includes unofficial simultainious MP. the graphical capabilites of TOT far surpass MGE, the artists just did a horrible job of making use of those capabilities. see my post in the TOT forum for more on that. with better graphics, TOT is easily the best of the series (until civ3, HOPEFULLY) |
You know what, if I am going to spend money on a game, I do not want to have to change much or download patches. I want the game to be good out of the box. Yeah, so it is customizable so someone else can make it playable, then why don't I go pay them. If the game/graphics are not good out of the box than I don't want to have to deal with it.
Sure down the road I will download some mods and of course the occassional patch. But the game should work and be good right from the start.
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meriadoc
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Troy, NY
Dec 1999 time: 00:15
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I agree with Sabre2th. A really good AI would be a wonderful thing to have in any game, especially in Civ3. But we have to be realistic. A game's AI is just a bunch of if/then/else statements written in such a way as to try and approximate human behavior. Yes, they've been getting better, but the capabilities to learn and adapt are still off in the future.
As an example, think back a couple of years to when human chess player Garry Kasparov was beat by the computer Deep Blue. The computer was several times more powerful than anything we're ever likely to play Civ on, and beat Kasparov not so much because it could plan a strategy, learn, or adapt, but because it could process thousands of different movement possibilities in its system. And that only was on a simple chess board with 16 pieces per player with limited rules!
Basically, we have to accept the fact that with today's systems the AI's aren't going to be as good as us.
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SerapisIV
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Hartford, CT, USA
Feb 2001 time: 00:15
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quote: Originally posted by Urban Ranger
It's not in the tradition. Where did you see any ad for a computer game that says anything about improved AI? |
I haven't seen an ad that says anything other than "Civilization III"
Looking at the info released, we have very minimal information about Civ3. We have screenshots, from which you can tell the existence of culture and improved diplomacy. So obviously, those are things that they'll talk about, things that they can show. Anything that's been discussed so far about Civ3 is stuff that is visual, game improvements that can be physically shown to the public. Besides, if Firaxis started talking about the AI 2 years ago, (like Black and White) our hopes would've been raised too un-attainable levels. The AI will always have shortcomings in any Civ series due to the incredible complexity of the game. But those shortcomings are made smaller and smaller with each iteration (that is with Firaxis/Sid games, ignoring any mention fo CtP)
Though I completely agree, I'd definitely like to see some talk about the AI and how its grown since SMAC, at least mentioning if they've made AI war more focused, using overwhelming force, not 1 unit after another without any plan of attack
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kolpo
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double post
Last edited by kolpo on 02-08-2001 at 22:07
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kolpo
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quote: Many people seem to be here just so they can complain about things they know nothing about. That makes a lot of sense, eh? |
If nobody complainted about what is or could go wrong will it go wrong.
Feedback is a very important thing in making games and in fact is realistic feedback better then blind optimistic feedback. Everything is godlike good is next to useless feedback for firaxis because they don't know then what the players want to see improved. SMAC his AI used some form of invasions and was much better in anexating small countries then that of civ2 because people have heavily complained about that in civ2.
And I still see some things that could be improved in the graphics(like pink units) so we can better let them know what we think is wrong. They aren't paranormal beings who can feel what there fans don't like about there game, if we don't tell them that, won't they know that most likely(Firaxis thought that there SMAC grahpics where much better then civ2; they aren't Gods they don't know everything that there fans think).
This doesn't mean that complet pessimism is good but blind optimism is even worser(it stops progress). The screenshots can be inproved in my view and I think we can better post that.
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