Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > A New Corporate System
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 02-08-2001 07:43
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
A New Corporate System Increase Your PM Length

A way to expand upon trade and introduce a cheap version of corporations would be this. When discovering The Corporation tech you will be able to build Corporations, The World Trade Center, and use Capitalization. Corporations will give a 50% trade increase to every city that has a resource linked to that is being traded. The World Trade Center (Wonder) will provide a Corporation in every city.

Example of how Corporations will work:

Lets say I'm the English and I'm trading with the French. I have the cities of Manchester, Liverpool, London (capital), Reading, and Cambrege. All of those cities are linked to my resource oil by road/railroad except Cambrege. All of my cities have a Corporation except Manchester. The French have a good supply of iron, which is something I need desperatley. The French are also in need of oil. So we decide to trade oil for iron. That would mean that my cities that are linked to that resource (oil) by road/railroad and have a corporation would be receiving a 50% trade bonus. So London, Liverpool, and Reading all would be getting a 50% trade bonus.

Side note - a city can only receive one trade bonus regardless of how many valid, corporate resource trades are going on. I originally had the trade bonus as 25%, which is better 25% or 50% trade bonus?

Please help to refine system. It doesn't matter if it won't be in Civ3, it's still fun to discuss.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:15
  Old Post 02-08-2001 11:02
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

There was a real good corporation thread a while back complete with pictures of how corporations would affect production and trade. It ended up with over a 100 posts as the idea was fleshed out, alas in the switch over to vBB I lost the link and could not find it on DarkCloud's Essential Threads. I will keep trying though because it will be impossible to discuss this subject again without that thread.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 02-08-2001 11:15
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

I think I remember seeing a corporation thread before. I can't really remember much from it, though. I doubt my idea is anything like what has been mentioned before. Considering it is tied into trading resources. As Korn pointed out, once you get a big empire and you have almost all the resources there won't be much incentive in trading resources. This Corporation idea might prevent that from happening, limited trade between resources.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:15
  Old Post 02-08-2001 11:34
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by TechWins
I think I remember seeing a corporation thread before. I can't really remember much from it, though. I doubt my idea is anything like what has been mentioned before. Considering it is tied into trading resources. As Korn pointed out, once you get a big empire and you have almost all the resources there won't be much incentive in trading resources. This Corporation idea might prevent that from happening, limited trade between resources.


Well your idea seems to be corporations take unused resources and increase your trade. Seems much the same.

The corporation thread I am talking about had multiple corporations including food (McDonalds), manufacturing (Ford), and technology (Microsoft) and had them impact each civ they came into contact with. Each corporation would act as if it was its own civ moving from city to city to make more money. All the while it would give the benefit of the host city of providing more food or more luxuries or more whatever.

The country that started the corporation would gain a trade benefit, like benefiting from the stock market.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0302 seconds (84.30% PHP - 15.70% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net