 |
|
Kestrel
|
|
Melbourne, Victoria, Australia
Jul 1999 time: 05:12
|
|
Looking forward to the ToT version.
|
|
|  |
 |
|
|
Works fine for me... those random maps are HUGE, 'nuff said... 
Mercantile, did you try map sizes with dimensions larger than 250 on a side?
|
|
|  |
 |
|
kcbob
|
 |
Kansas City, MO USA
Dec 1999 time: 23:12
|
|
I downloaded this yesterday. The maps are huge, n'est-ce pas?
But, I now have a slight hitch in my controlling commands. When I pull down the list for Saving, Quitting, etc., I seem to be missing one near the top of the list and everything else is moved up. Unfortunately, while the .exe is moved up, the label still shows the one above. For instance, when I try to "Exit", I'm actually choosing "Music".
I can get around this by choosing the correct slot in the list but it was a bit confusing at first. Anybody else run into this?
------------------
Frodo lives!
|
|
|  |
 |
|
|
I tried to load the GIGA world map in FW and only the northern hemisphere worked ok, the southern was covered with desert tiles
|
|
|  |
 |
|
Pyrodrew
|
|
Gigamaps are great, but I have a concern. Bigger maps will mean more cities are created. With 255 cities being the max this limit will be hit FAR more often & drastically alter a game's outcome.
What can be done to prevent this? I'm thinking an increase in production cost for a settler/engineer might be the only solution. Suggestions?
|
|
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|