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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Happiness Affecting Production?
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Shadowstrike is offline Shadowstrike
Emperor
The Glorious Land of Canada
Jul 2000
time: 00:15
  Old Post 06-08-2001 03:27
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Happiness Affecting Production? Remove this text

I always thought that it was odd thathaving happy citizens brought little returns, unless you pumped your economy for WLTxD. Maybe a simple system could be made where:

% of happy citizens - % of unhappy citizens = % of production bonus

To make this fair, this would only apply to cities of size 5 or up. Now this would create a true incentive for players to boost happiness. In addition to this, keep the WLTxD effects, but at least give the players some reason to create happy peope other then keeping cities out of civil disorder. And give civil disorder dire consequences, not the mear ones found in other Civ games.

Footie Mad is offline Footie Mad
Prince
Lund Sweden
May 2001
time: 06:15
  Old Post 06-08-2001 03:45
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Does happines bring productivity in real life, I dont think people produce more if they are happy, more likely they produce less. When you are poor you work even harder for what you get and
well being has never been a great motivation for hard work unless you are doing something you really enjoy. What I could imagine is a science bonus based on happines.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:15
  Old Post 06-08-2001 04:46 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Wille
Does happines bring productivity in real life, I dont think people produce more if they are happy, more likely they produce less. When you are poor you work even harder for what you get and
well being has never been a great motivation for hard work unless you are doing something you really enjoy. What I could imagine is a science bonus based on happines.


But Civ is an abstract game and happiness has to be rewarded some how...

I fail to see how a science bonus is better than a productivity bonus? Could you please explain further?

Footie Mad is offline Footie Mad
Prince
Lund Sweden
May 2001
time: 06:15
  Old Post 06-08-2001 05:02
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quote:
Originally posted by DarkCloud


I fail to see how a science bonus is better than a productivity bonus? Could you please explain further?


Happines increases the free thinking and creativity of the people.
And of course there are a thousand flaws to this and any other solution to rewarding happiness but for me this is a more plausible way of rewarding happiness than raising productivity.

Simpleton is offline Simpleton
Prince
Edmonton, Canada
Nov 2000
time: 22:15
  Old Post 06-08-2001 08:07
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Re: Happiness Affecting Production? Got spare money?

quote:
Originally posted by Shadowstrike
And give civil disorder dire consequences, not the mear ones found in other Civ games.


Yah!! I agree. I never worried about civil disorder in Civ2 you just clicked workers to make an entertainer and that was it. It would be nice if you let your population get more unhappy there would be greater risks (ie greater chance of Civil war).
It was always neat in Civ2 when the computers nation would sometimes break out in civil war if you took over their capitol (not so neat if it happened to you).

loinburger is offline loinburger
Emperor
Sweet Sauce Jones
Jul 1999
time: 00:15
  Old Post 06-08-2001 20:52 Visit loinburger's homepage!
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MOO had a system where happiness led to production. However, it also did not have a system where an unhappy colony would go into civil unrest, nor did it have "We Love [insert title here]" days. Happiness should have a positive effect on an empire, but I don't think that it should have both effects (production as well as civil unrest/"we love" days).

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:15
  Old Post 06-08-2001 22:15 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I also think that if your people are happy, you should be rewarded somehow. Otherwise, the only deal about happiness is when they're rioting, or not rioting. It doesn't matter whether they're close to rioting, or all very happy. I think that high happiness should help your culture - people who are generally happy attend museums, listen to operas, perhaps write something, thus increasing the culture.

Shadowstrike is offline Shadowstrike
Emperor
The Glorious Land of Canada
Jul 2000
time: 00:15
  Old Post 06-08-2001 22:44
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This would of course fit with my Revolutions idea, though it may be a bit late to implement it.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:15
  Old Post 07-08-2001 14:56
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I agree that production should be directly linked to happiness.

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