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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:15
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quote: Originally posted by TechWins
I didn't even like the way it sounded even before I played the game. Having negative effects is not something that should be put inplace. That is why I feel these effects will work out fine. If they don't I'll turn them off.
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Could you explain how?
I can only that you will be able to randomize these features (civ abilities). It would be nice seeing the Russians as a commercial and religious one game then the next game see them as a militariastic and industrious civ.
Every possible two check civ ability combination has been covered which will balance the game. This feature is not something that is going to make the game very unbalance, neither are civ-specific units. It's only going to add flavor to the game truely creating the ultimate civ experience.
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Re: AC - That is true. There are no negative effects in Civ3. Maybe that will make the crucial difference.
Re: cartoon-esque - I think it exaggerates some supposed nation-wide traits/stereotypes, rendering the gameplay less realistic. You could also assume that the history of the world is just one of possible ways -who knows what the russians would have done should they be located in Africa. It should depend on the environment too, not just 100% 'trait'.
I hope the nature of the traits makes them 'ok' for Civ. In AC, the traits (green-loving, religious, money etc) made me yawn. While in Civ, the aggresive/expansionistic specs of civs have always played a beneficial role. So perhaps the change isn't so drastic after all.
I think randomization adds little to the concept. In this case, a civ is just a label, and their characteristics unpredictable until you meet them. Hmmm come to think of it, it might indeed add some flavor to random games.
I too hope that the gameplay is balanced. I *really* do. That's what makes it or breaks it, for a large part.
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El hidalgo
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I like what I see so far. One interesting thing you could do with this is use it to make your own minor civs. Give one civ zero abilities, and give the others 2 or 3 or even 4 each. True, the disadvantaged civ can grow to become quite advanced nonetheless, but it will be more difficult.
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ancient
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Life Goes On
May 2001 time: 00:15
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i cant open the picture...
Edit or any screenshots, wall paper previews. its weird because i have internet explorer 6.0
Last edited by ancient on 11-08-2001 at 02:01
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