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tniem
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Hope College
Apr 2000 time: 00:15
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I don't know. It appears that the golden ages could be very balanced.
If I play with the Babylonians I will get a boost early on in the game that could help me conquer some neighbors and have an advantage throughout the rest of the game.
Meanwhile, the Romans have the boost just when they start falling behind. They are able to catch up and slightly go ahead for a while. They will need to take advantage of the age to catch me.
Now, if I am playing the Americans, I will just have to survive most of the game. If I can stay competitive my boost will put me in a position to win the game. Most likely the golden age will happen about 1960 for a few years. Still leaving the last few battles happening after the age for a fun end game.
It should certainly be interesting.
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:15
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quote: Originally posted by tniem
I don't know. It appears that the golden ages could be very balanced.
If I play with the Babylonians I will get a boost early on in the game that could help me conquer some neighbors and have an advantage throughout the rest of the game.
Meanwhile, the Romans have the boost just when they start falling behind. They are able to catch up and slightly go ahead for a while. They will need to take advantage of the age to catch me.
Now, if I am playing the Americans, I will just have to survive most of the game. If I can stay competitive my boost will put me in a position to win the game. Most likely the golden age will happen about 1960 for a few years. Still leaving the last few battles happening after the age for a fun end game.
It should certainly be interesting. |
well thats ok for the bab's (who really should get a boost out of the starting gate) and the americans ( who really shouldnt appear till 1607)
how about, say, the romans and the english - the romans will move ahead early, and the english will have to catch up later - but WHY? If romans get techs earlier, due to their proximity to babylonians, that would follow history - but this way, on a random map, an english civ that starts near the bab's and trades techs like mad will still be a "late civ" relative to a remote roman start. Or on a real world map a roman civ that plays isolationist, against an english civ that makes early contact, will still get the advantages that historically Rome got only because it WAS culturally open to Greece and the east.
In other words in actual history there WAS a sequence of rise and falling empires - BUT this sequence was related to geographic location and civ strategy - this system forces a sequence regardless of geography and civ strategy - thats why I call if "history on rails"
interesting, it may be - but ive seen it before - Age of Empires - early civs, try to take advantage of an early lead, late civs try to hold on till "their" era. Now it will play differently in Civ3 - an early civ will be able to build on its lead by cultural and economic development rather than the military "rush" of AOE. But its still "uncivish" in that the shape of play is determined (ahistorically I might add) by civ idenity, not by geography and strategy.
LOTM
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