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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > *DING* I think I have spotted how early military cost problems are resolved!
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Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Wink  Old Post 12-08-2001 01:47
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*DING* I think I have spotted how early military cost problems are resolved! Tired of ads?



OK, I was looking at this screenshot [url=http://www.civfanatics.com/civ3images/Civ3french_preview2.jpg] here[/img]. I noticed that at the bottom right hand corner, there is a military advisor screen. If you look in the top left hand corner, just to the right of the world map, there are three boxes:

Total units 14

Free units allowed 8

Army support cost: 6 gold/turn

So it would appear that the number of free units you are allowed in a civ is dependent on certain factors. I would expect this would be dependent on the factors of number of cities and government model.

What do you all reckon?

Footie Mad is offline Footie Mad
Prince
Lund Sweden
May 2001
time: 06:15
  Old Post 12-08-2001 01:57
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Well observed Provost, to me it makes sense with these "free" units and probably you will have a higher amount of them with despotism, monarchy and communism ( fundamentalism?) and a lesser amount of them with republic and democracy.

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:15
  Old Post 12-08-2001 02:09
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Suffering from ads?

Go to this webpage and read below as well:

"Unit Support

Q: Are the units going to be supported by the city they where produced from, or will they be supported by the entire civilization?

A: Units are no longer supported by the city that produced them, they are now supported by your civilization as a whole. Depending on your government type, you can support a certain number of units "for free"; after that limit is exceeded, you must pay maintenance per turn for additional units."

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Arrow  Old Post 12-08-2001 02:16
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Well Ralf, we had already ascertained that units were paid from the central coffers rather than supported with shields from the originating city. The problem we were posed with was when early on in the game with just one city, how was it possible for your economy to function even with just a basic recon and defensive unit, then there would be settlers and workers. I think this wraps up this little conundrum...

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:15
  Old Post 12-08-2001 03:13
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And PH, he answered that too by quoting the new site.

quote:
Depending on your government type, you can support a certain number of units "for free"

ajbera is offline ajbera
Warlord
of the Cookieville Minimum Security Orphanarium
Apr 1999
time: 05:15
  Old Post 12-08-2001 04:21
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Just a thought...it would be kinda cool if the number of free units increased (slightly) the happier your civilization is...perhaps one more free unit per 10 points above 60 or 70. It could simulate patriotism based on satisfaction with the national standard of living and ideals.

To late to implement if it ain't already, but, as I said, just a thought.

Boracks is offline Boracks
Warlord
Saskatoon, Saskatchewan, Canada
Jan 2001
time: 23:15
  Old Post 12-08-2001 07:50
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I wonder if the number of free units would increase if someone declared war on you? Not you on them but more of a 'defending the motherland' approach.

Of course, this would need some checks to prevent deliberate abuse.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:15
  Old Post 12-08-2001 08:41
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Tell me something new, Provost

I reckon nationalism, communism, and fundamentalism governments allow for most free units while democracy/repulic least. Perhaps despotism allows for 3 units + 1 for each additional city. This would allow for some basic defenses and reconing.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 12-08-2001 09:28
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quote:
Tell me something new, Provost


Yeah I know, this isn't some great discovery, it's already been known for awhle now.

quote:
I reckon nationalism, communism, and fundamentalism governments


Why does everybody continue to assume that nationalism is a gov. choice? Having it as a gov. choice has never been confirmed or mentioned. Please stop referring to nationalism as a gov. choice. If you could prove me wrong then do so.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:15
  Old Post 12-08-2001 09:34
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Pah!

I just include it for the sake of inclusion. I don't want to miss anything you know

splangy is offline splangy
Prince
of my own little kingdom...
Jun 2001
time: 00:15
  Old Post 12-08-2001 09:59
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quote:
Originally posted by TechWins


Yeah I know, this isn't some great discovery, it's already been known for awhle now.



Why does everybody continue to assume that nationalism is a gov. choice? Having it as a gov. choice has never been confirmed or mentioned. Please stop referring to nationalism as a gov. choice. If you could prove me wrong then do so.


it has been confirmned, i cant remember were but it has i now that! plus fundy is out, which pisses me off heavily !

they should have fixed it not taken it out! make it so fannatics get better with techs and you can only support 2 units for free besides fanatics. hopefully nationalism will have some good war sides to it

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:15
  Old Post 12-08-2001 10:56
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splangy

quote:
it has been confirmned, i cant remember were but it has i now that! plus fundy is out, which pisses me off heavily


this was in the pc.ign article as far as i know, firaxis has never confirmed it so we don't know for sure, but more than likely fundy is out

nationalism might be a tech advance that lets other governments go to either a war or peace standing but it might be its own government

we don't really know yet

Tventano is offline Tventano
Warlord
Enschede, The Netherlands
Feb 2001
time: 06:15
  Old Post 12-08-2001 16:36
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The number of free military units only depends on the government type, not on the number of cities. Again a useful anti-ICS measure.

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