Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > different turn #s to discover techs
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
JMarks is offline JMarks
Prince
formerly known as the artist
Mar 2000
time: 05:15
  Old Post 14-08-2001 02:09 Visit JMarks's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
different turn #s to discover techs Full PM-box? Change here!

OK, anyone notice the science advisor in one of the screenshots at civ3.com?

http://www.civ3.com/previewwin.cfm?...=800&height=600

Notice writing takes but two turns yet Construction takes 24 and Currency 19, and Polytheism 15. Anyone know whats up with this? Ideas?

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 14-08-2001 02:17
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Double Post

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 14-08-2001 02:17
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Re: different turn #s to discover techs Support Apolyton or Terrorists Win

Construction, currency, and polytheism are farther along on the tree, so it's possible they cost more. I think it's more likely that the civ has been researching writing and is closer to discovering it.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 14-08-2001 03:40
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

Hey did you ever notice my thread, Tech Tree?

I've also seen some sign of possbily being able to research two things at once, go to Snapcase's thread (The *Complete* Tech Tree - Discuss) to read more.

JMarks is offline JMarks
Prince
formerly known as the artist
Mar 2000
time: 05:15
  Old Post 14-08-2001 05:00 Visit JMarks's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase the size of your Attachments

Sorry TechWins, I didn't see it. Thought it was about other stuff, though I should have thought it may have come up in such a topic. Silly me.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Wink  Old Post 14-08-2001 05:14
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Increase Your PM Length

I like this, where different techs have fixed values (of course all are dependent on difficulty level and other similar factors). I am very pleased to see this implemented. It was one of those things I would have requested in the tech tree but never quite remembered to suggest...nice one Firaxis!

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0322 seconds (85.44% PHP - 14.56% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net