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Phutnote is offline Phutnote
Chieftain

Mar 2000
time: 05:15
  Old Post 14-08-2001 03:37
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Units in game; complete tech tree Support Apolyton, buy Civilization: The Boardgame

Took a look at the tech tree on gamespot. Hard to make out a few of the units because of the low screen res of the shots, but it looks like this covers most of the breakdown of new units and techs:

4 default units:

settler
worker
scout
warrior

6 ancient units:

archer
catapult
trireme
horsemen
spearman
swordsman

11 middle age units:

cannon
frigate
galleon
(sailing ship 1)
(sailing ship 2)
land unit-explorer?
arquebuser
knight
pikeman
musket?

15 industrial age units:

paratrooper?
helicopter
marine
fighter (spitfire like plane - the mysterious biplane in an early screenshot seems to have been removed from the game)
bomber
infantry (modern)
infantry (civil war era)
artillery (wwII)
ironclad
battleship
transport
submarine (early-wwI/II era?)
cruiser
destroyer

10 modern age units:

stealth bomber
stealth fighter
modern abrams tank
submarine (nuclear?)
missile (type1)
missile (type2)
missile (type 3)
APC (personnel carrier)
square blob like vehicle
modern fighter jet

16 custom civ units:

aztec eagle warrior
F-15 fighter
panzer
musketeer
MiG
persian elephant
samurai
roman legion
iroquois mounted warrior
impi
man-o-war
hoplite?
babylonian archer
egyptian something or other
indian whatchamacallit
chinese thingamajig

Total: 62 units by quick count.

Not making a reappearance (unless they are a blobbular thing I couldn't identify):

mountain troops
dragoons
cavalry
spies
diplomats (gotta be one of the unidentified units?)
carvans/frieght
crusaders
howitzers/cannon?

Advances:

ancient:

masonry
bronze working
alphabet
pottery
wheel
warrior code
ceremonial burial
mysticism
polytheism
horseback riding
monarchy
mapmaking
literature
code of laws
philosophy
currency
republic

middle ages:

monotheism
theology
printing press
music theory
feudalism
invention
chemistry
banking
gunpowder
astronomy
chivalry
democracy
free artistry
economics
navigation
physics
theory of gravity
magnetism
metallurgy
military tradition (dragoon?)

industrial:

nationalism
communism
espionage
industrialization
refining
steam power
corporation
steel
electricity
medicine
scientific method
refinng
sanitation
combustion
replaceable parts
electronics
radio
motorized transport
flight
advanced flight
amphibious warfare
mass production

modern age:

recycling
ecology
rocketry
spaceflight
fission
computers
miniaturization
nuclear power
genetics
laser
smart weapons
robotics (howitzer blob?)
integrated defense
satellites
superconductor
stealth
synthetic fibres

(i might have listed a few twice and omitted one or two)

Phutnote

Alex 14 is offline Alex 14
Prince
Asia Pacific
May 2001
time: 15:15
Post  Old Post 14-08-2001 10:39 Visit Alex 14's homepage!
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Geez man, don't you think your taking the fun out of Civ 3 by listing every tech & unit. . I won't be surprised if you get bored of it in a week.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:15
  Old Post 14-08-2001 11:15
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#3 Report this post to a moderator
Tired of ads?

quote:
Originally posted by Alex 14
Geez man, don't you think your taking the fun out of Civ 3 by listing every tech & unit. . I won't be surprised if you get bored of it in a week.


Why don't you make a poll to see if the ACS community thinks he will be bored of it in a week?

Nice list, it is what the whole community is currently working on.

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:15
  Old Post 14-08-2001 11:49
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Enter the AD-FREE zone

Phutnote

a couple points

you left out chariots in the ancient era unit list

also some of the units that appear deleted are elephants, partizans, and fanatics...and the 16 custom units just replace units in the game, so there are about 47 unit types (that we know of) in the game

other than good list!

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