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Uffty
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Vienna
Aug 2001 time: 06:15
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As far as I know, ZOC are based more on culture than on military.
You have to have to strong culture in your cities to expand your ZOC.
Military can of course patrol, but after all its just a game...
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jsw363
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I'm with Uffty on this one. I remember reading somewhere (though it could have been apolyton speculation) that ZOC IS affected by culture. I read that not all units will have the same ZOC since Phalanx (or Spearmen now) won't be able to hold mountain passes from tanks. I don't know any details though.
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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:15
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If only fast units have a zone of control, the trade-off is that you can no longer effectively block a pass with a few stationary defensive units (the classic Phalanx on the mountaintop). That would be a shame, seeing as how borders promise to increase the demand for protecting your lands rather than just the cities...
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Grim Legacy
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War Machine, Barbaric King, Relentless, Remorseless, Guiltless and Unclean!
Aug 2001 time: 06:15
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quote: Originally posted by Father Beast
I can't believe nobody has answered this...
Dan Magaha got on and talked about this once.
ZOC will depend on the unit. some units will have them, some won't. almost all of the ancient units will be without ZOC.
BUT... any unit stationed in a fortress will extend a ZOC. He said that's why he builds a lot more fortresses in civ3 than he did in civ2. |
Aaah. That is good info. Thanks, Father Beast.
I like that concept too...in civ2 forts were just so useless.
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