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Bereta_Eder
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Ever been next to a civ that sneak attacks you every now and then? Sure it's a nice way to kick some butt while you stay Mr. Nice Guy but what happens to the Ai CIV's reputation?
Does it suffer too for breaking treaties? Will the other AI civs be become suspicious of it like they would of you if you did that? Or that too doesn't matter in AI?
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Smokey tha nuke man
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da dawg house
Oct 2000 time: 05:12
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my experiance as a warmonger indicates that, the ai civs don't give a damn about you being sneak attacked unless they are your allies. however, if one ai civ sneak attacks another. both will aproch you to take their side. however, they do notice when you are sneke attacked by another ai, and when you have frequent wars with them. when they want to declare war on that civ, they'll come to you and say something like"we would like you to declare war on our mutual enemies the..." this is the effect of ai reputation.
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Sergeant Sheets
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of every inner Fantasy you have.
Jan 1970 time: 05:12
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Its easier to make war in a Republic when your Reputation sucks. Make sure you despised before you try to make War as a Republic, or else the Senate passes Treaties behind your Back and you have to find the enemy's Enemy and be "forced" into war.
Reputation is as annoying as the High Council. Disregard utterly.
In MP, however, Reputation is important.
------------------
"Every time I hear the name "Sergent Sheets" I picture a blanket
with portraits of Patton, Einsenhower, MacArthur, and other WWII leaders."
The Brain
"One is never too old to die young." Sgt. Sheets
"The only thing greater than the United State of America is you."
FREE YYYH and Stewart Spink
We shall never forget!!
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yes. its twice as fast with eiffell tower.
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- SilverDragon, scourge of the western skies
Email me at
SilverDragon141@aol.com
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jcarkey
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St. Louis
Aug 2000 time: 23:12
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Reputation is just a stupid feature. I say never have it below dishonorable, except at the beggining of the game.
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If Al Gore invented the Internet, then I invented the spell check- Dan Quayle
If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith
She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail
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Smokey tha nuke man
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da dawg house
Oct 2000 time: 05:12
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i love having a crappy reputation. what's the worst reputation possible. and how many treties do you have to break to get there.
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Blaupanzer
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Fairfax, VA
Oct 2000 time: 00:12
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Paiktis22, I strongly doubt your self-evaluation. I also suspect that one's real reputation as a player carries over in MP, whatever the machine says about that rep. In the late game, I haven't seen any real advantage in having a good reputation. Has anyone else? Even if you are going for AC, the AIs all mistrust you, won't deal, etc. Guess I agree with Sergeant Sheets once again, although that's pretty dangerous for me, what with his "stick it" response.
[This message has been edited by Blaupanzer (edited January 30, 2001).]
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debeest
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Cyber, that's not reputation you're looking at; it's "power," or strength. Both your reputation and your strength affect the AI's attitudes toward you. I don't think there's any straightforward way to know what an AI civ's reputation is; in fact, I sort of doubt that they have reputations at all.
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Gatekeeper
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United States of America
Feb 2000 time: 23:12
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Albert B:
When you begin a game, activate te cheat menu and toggle the "scenario" switch. This option will always save the game as a scenario, but it will play like an ordinary game. Mind you, this is on a Macintosh ... it's possible a PC has a slightly different route towards scenario-hood (but shouldn't, since the Mac version is based on the PC version).
Then go under "Edit King" in the menu bar and that will bring up a submenu listing various attributes and attitudes, including reputation. Enter that menu and, voila, you can alter the reputation of the AI who has violated a cease-fire, peace treaty or broken an alliance with you.
The points go like this:
1 = Cease-fire violation.
2 = Peace treaty violation.
3 = Abrogation of an alliance.
If you don't mind having the (Scenario) tagged at the end of your games that end up in the Top Five Hall of Fame screen, that's how you would access the "Reputation" menu. Also, the programming attaches a (Cheat) on those same game files, which, to me, is stupid because if you want to play as a scenario, you have no choice but to activate the cheat menu.
CYBERAmazon
***
Debeest:
Sure it's the "Reputation" menu. Says so right on the option. Also, whenever you type in a number, the reputation either goes up or down. Example: If you have an "excellent" reputation, the number "1" will appear in the menu. If you are "spotless" the number "0" will appear. The higher the number, the worse your reputation; the reverse is true for a better reputation.
CYBERAmazon
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