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I am playing as the English on deity level, and I am a little behind in the space race. I have quite a few cities, but the computer players have a lot of money so they are buying spaceship parts really fast.
What technology do I need for SScomponent and SSmodule?
How many components can I have?
If anyone has any suggestions they would be greatly appreciated.
Thanks
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The minimun space ship is 15 structurals, 3 propulsion and 3 fuel components and one of each type of modules: habitation, support and solar panels.
One OCC-trick too: you can build/rushbuild food freights in all of your cities and send them to your best production cities. Make them build a wonder, let the freight 'help building a wonder' and then switch to spaceship parts. You get no 50% shield loss because CIV2 considers spaceship parts as wonders. Hope this helps 
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Thanks for the tip!
What are the maximums for structurals, components and modules?
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La Fayette
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albi, france
Oct 2000 time: 06:12
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DL
Open topic #1 on this forum (SG's Great Library). In the middle of page two you find a link to "scrolls of ancient wisdom" (with a lot of interesting stuff + a table about SS structurals).
If you have got spare time left, read the rest of the Library. It is GREAT.
(SG
This is free advertising from the bottom of my heart. No cheddar or Yorkshire pudding required).
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Bereta_Eder
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ooops, i take that back. I just found the right URL!!
Got to go now. Have to do some reading !
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