Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Pheasants VS Buffalo
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Kitana is offline Kitana
Chieftain
Ottawa,Ontario,Canada
Apr 2000
time: 05:12
Question  Old Post 21-01-2001 23:55 Visit Kitana's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Pheasants VS Buffalo Remove this text

I've been experimenting in starting games up to about 1AD. And I've come across something that most of you probably know about but I thought people new to the game might find it useful.

There are two specials Pheasants and Buffalo that can be interchanged. Mine a Buffalo and you get a Pheasant. Irrigate a Pheasant and you get a Buffalo. Pheasants produce more food than Buffalo but they never produce trade arrows. Buffalo produce more shields and if they have a road produce a trade arrow. So for the early game it is benificial to irrigate Pheasants and change them into Buffalo, build roads and irrigate it to produce two food, to help boost trade arrow production and shield production.


------------------
Kitana
Shogun of the Japanese

Smokey tha nuke man is offline Smokey tha nuke man
Warlord
da dawg house
Oct 2000
time: 05:12
Post  Old Post 22-01-2001 00:42
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton

personaly, i feel that early in the game, your objective should be to expand. to expand requires settlers, which in turn requre food for support. pheasants produce two sheilds (as do all forests) along with the extra food.also, growing cities to a big size allows more trade to be prduced form caravans, making up for the pheasents lack of trade production. thus, in the early to middle game, i feel that pheasents are more useful than buffalo. after that, it's based more on the needs of the individual city.

------------------
"our words are backed by nuclear weapons"
"oh, yeah. well, our nukes are backed by 100%money back guarantee, so there."
[This message has been edited by Smokey tha nuke man (edited January 21, 2001).]

SilverDragon
Guest

Not Yet
time:
Question  Old Post 22-01-2001 01:25
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

quote:

Originally posted by Kitana on 01-21-2001 01:55 PM
Buffalo produce more shields


i thought pheasants do. ? ?



------------------
- SilverDragon, scourge of the western skies

Email me at
SilverDragon141@aol.com

jcarkey is offline jcarkey
Warlord
St. Louis
Aug 2000
time: 23:12
Post  Old Post 22-01-2001 01:33 Visit jcarkey's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Remove this text

Pheasant in early, buffalo in later. Just like Smokey said.

------------------
If Al Gore invented the Internet, then I invented the spell check- Dan Quayle

If someone doesn't agree with you, you haven't explained yourself well enough-Luther Ely Smith

She turned me into a newt...well I got better- Monty Python and the Quest for the Holy Grail

Sieve Too is offline Sieve Too
Prince
New Hampshire, USA
Jan 1970
time: 05:12
Post  Old Post 22-01-2001 20:26
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Nah, Buffalo are better than Pheasant even in the beginning. I'll take the extra trade and shields now rather than the 1 extra food and slightly faster growth. Growth is a double edged sword, especially at deity. Having more shields and trade has no downside.

The other back-and-forth change your Settler can make is to swap Corn for Silk and vice versa. With a road, Silk yields 1 food, 2 shields and 4 arrows - very nice. I keep Corn longer than Pheasant though, since it makes sense to build the road on the Corn first (it's faster). Also, mining Corn to Silk takes 15 turns whereas Pheasant to Buffalo only takes 5. 15 turns is a long time when there's so much else your Settlers need to do at the beginning.

Kitana is offline Kitana
Chieftain
Ottawa,Ontario,Canada
Apr 2000
time: 05:12
Thumbs up  Old Post 22-01-2001 23:12 Visit Kitana's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I play using a Perfectionist startegy and am not too concerned about rapid expansion or growth (unhappiness problems.) So I find the trade and extra shield more beneficial than the extra food. Now that is not to say if there is no close water source I won't leave Pheasants as they are but generally if it will take less that 10-15 turns I'll do it.

------------------
Kitana
Shogun of the Japanese

La Fayette is offline La Fayette
King
albi, france
Oct 2000
time: 06:12
  Old Post 23-01-2001 18:41
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton

I agree with ST: buffalo better than pheasant in most games, either early or later on.
Then, if you have buffalo, you build a road quickly and it's OK.
If you have pheasant, your problem, in the early game, is: shall I start irrigating NOW or shall I build a new city or do something else with my settler? (my advice would be: wait a little; building cities and roads is a high priority).

Theben is offline Theben
Emperor
Dance Dance for the Revolution!
Jan 1970
time: 00:12
Post  Old Post 31-01-2001 14:19
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Browse Apolyton AD-FREE

In late game the buffalo even equals the pheasant in food production, as forests do not benefit from farms.

I back Sieve Too. I'd rather have the extra trade and shield instead of growth (which I can usualy get plenty of elsewhere) especially if it's my SSC or I'm in repub/democracy.
The ONLY reason, IMHO, to keep pheasants would be if it is on a river square. This makes it just as useful tradewise. Even better if your city placement calls for placing a city near that square. By building on that river square you'll get +100% defensive bonus in the city.

Kitana is offline Kitana
Chieftain
Ottawa,Ontario,Canada
Apr 2000
time: 05:12
Post  Old Post 02-02-2001 00:10 Visit Kitana's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Avatar Enlargement: We've got the solution

I have to agree with Theben about building on Pheasants on rivers, I think it would be the only case that I don't switch a Pheasant to a Buffalo. Unfortunately I rarely find them.

------------------
Kitana
Shogun of the Japanese

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:12.
Apolyton Time is 00:12.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0346 seconds (87.14% PHP - 12.86% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net