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Alinestra Covelia
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I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000 time: 00:12
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All right, I'm not usually given over to rumor and mere hearsay (regardless of how I've been portrayed on my website) but I heard that the Civ2 tribes have inbuilt statistical differences, such as combat bonuses and domestic abilities, etc.
I am a seasoned (ahem) scenario builder, so I know about the RULES.txt changes for leader personality wrt city construction, civilization tech choices, and treaty faithfulness. This disputed property of certain factions that I'm talking about here has nothing to do with that normal approach. I've heard, for example, that the Japanese tribe gets an inherent combat bonus when attacking or defending.
Can anybody clarify this for me? I suspect it was discussed on an earlier thread, but can't find it. I am strenuously against the idea of non-customizable unique faction attributes in Civ3, and I am greatly surprised to find accusations that this has already happened in Civ2!
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Zeevico
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Melbourne, Australia
Dec 2000 time: 05:12
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There was a post which had the Babylonians versing the Romans or some other miliytaristsic civ and it turns out that although the romans won more times than the Babylonians in archer vs archer/ combat and it was never more than 3, and therefor was inconclusive.
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Kitana
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Ottawa,Ontario,Canada
Apr 2000 time: 05:12
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I will admitt something. I used to always play the Japanese civ. Recently I've started experimenting with different civs and I have to admitt that militarilly speaking I have a better time attacking/defending as the Japanese. This could just be coincidental though.
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Kitana
Shogun of the Japanese
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La Fayette
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albi, france
Oct 2000 time: 06:12
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SG(1)
If it is Medoc inside the magnum, I swear I play three games in a row as the English.
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