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Falconius
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Pleasant Hills, PA
May 2001 time: 00:15
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The Poor chariot! It gets watered down everytime a new version of Civ comes out. In Civ I, its attack value was a 4, and in Civ II it was down to a 3.
This was more realistic. I used to go on rampages in Civ I, using chariots to knock off several other civs before they could build walls.
But now a 1?! Unless you are Egypt, they won't even be worth building. In Civ II, I never build horsemen(2/1/2) because they're not worth it (always end up with some from goodie huts, though). The new chariot is even weaker than a horseman!
I can't wait for Civ IV when the chariot attack value is 0, and it can only be used for defense.
Oh woe, oh woe are my poor chariots.
Of course you can always edit, I suppose.
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Swissy
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Chicago,IL,USA
Sep 1999 time: 23:15
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quote: Originally posted by Urban Ranger
One's just silly. It should be 3 or 4, but expensive to build, since chariots were afterall tanks of the ancient ages. |
If chariots were all that great, how come Alexander the Great didn't ride into battle on one. That was one thing I never understood about Civ1 and Civ2, why were chariots all that great. Battles of all eras were won by the side which was the most mobile; strike first, hit a flank, shift troops to different points on the battlefield. When chariots appeared everyone was basically foot soldiers. As the ability to fight from horseback increased, the chariot became a relic. A man on horseback was more mobile than one on a chariot, just as the charioteer was over a foot soldier.
If you want to give the title of "tank of the ancient ages" to any unit, try the Alexandrean Greek Companion Cavalry. These were truly shock troops of the first order and were the model for the Kataphractoi Cavalry of the later ancient times and eventually leading to the Knight of the Middle Ages.
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Jason Beaudoin
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Canada
Jan 1970 time: 00:15
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I agree. I was surprised myself to find that it was only 1! Yikes! Even if it's a starting tech, it should be, at the very least a 3. Who in the right mind would attack with a value of 1? I would much rather keep the chariot as a scout unit, which is exactly what an attack factor of 1 makes it. I'm sure most players will use it as a scout, which is very unfortunate.
It must be a mistake. Firaxis?
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We'll just rebalance everything (ala MedMod) if its that bad.
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