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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Questions about AI, Cheating and DIfficulty
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General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:15
Question  Old Post 18-08-2001 20:35
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#1 Report this post to a moderator
Questions about AI, Cheating and DIfficulty Inflate your Upload Space

How often will the AI cheat? I assume that your AI is much better then it was in civ2, but is it good enough to not require alot of cheating? Have you tried to reduce the amount of cheating required to make it a challange?

What will the difference be between the different difficulty settings?, in Civ2 (aside from the rule changes) it seemed like it just made the AI cheat more the higher you went, will there be a difficulty setting where the AI does not cheat at all?

If the AI does still need to cheat, what methods will it use to cheat? Hopefully nothing as obvious or blatant as in Civ2.

I'd like to hear some answers from Firaxis.

Wiglaf is offline Wiglaf
King
Cambridge
Dec 2000
time: 23:15
  Old Post 18-08-2001 21:54 Visit Wiglaf's homepage!
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#2 Report this post to a moderator
Help yourself to an AD-FREE life

Believe me, we all want answers. Apparantly the AI is developed late in the game's production, so no real judgements can be made as of now. It is possible that the computer will cheat a little in civ3 to make the game a challange, but again it's too early to tell.

Check out some of the other threads on this forum or do a search and you'll come up with elaborate discussions on the issue.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 18-08-2001 22:04 Visit Inverse Icarus's homepage!
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Support Apolyton, buy Call to Power 2

yes Osweld, we had bajillions of conversations on this topic, and FIRAXIS tends to tip toe around it.

we all know the civ2 ai cheats. plz dont go listing them now.

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